Contributing to Forge ===================== 1) Keep patches to Minecraft classes together. If you need a lot of things done, you may either add to relevant forge classes or make a new class. Try not to spread out your patches across multiple disjoint lines, as this makes maintenance of your patches difficult. 2) TODO: Test Mods 3) Follow the code style of the class you're working in (braces on newlines & spaces instead of tabs in Forge classes, inline brackets in patches, etc). For more information, refer to [the wiki][Wiki]. Contributor License Agreement ============================= - You grant Forge a license to use your code contributed to the primary codebase (everything **not** under patches) in Forge, under the LGPLv2.1 license. - You assign copyright ownership of your contributions to the patches codebase (everything under patches) to Forge, where it will be licensed under the LGPLv2.1 license. "Forge" is Forge Development LLC, a legally incorporated entity in Oregon, USA. [Wiki]: https://github.com/MinecraftForge/MinecraftForge/wiki/If-you-want-to-contribute-to-Forge