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jens dc4bc221d5 Expose signed player chat metadata through PlayerChatEvent
Velocity already parses and validates signed Minecraft player chat internally, but PlayerChatEvent currently exposes only the player and plaintext message to plugins.

Carry the original signed-message metadata across the public API boundary so ecosystem plugins can inspect modern Minecraft signed chat without depending on internal packet classes.

This change is backward compatible and does not alter validation, forwarding, cancellation or rewrite behavior.
2026-07-12 14:44:33 +02:00
.github Update dependencies (#1717) 2026-01-25 19:13:08 +01:00
api Expose signed player chat metadata through PlayerChatEvent 2026-07-12 14:44:33 +02:00
build-logic Update jline to 4.3.1 2026-07-11 20:17:21 +01:00
config/checkstyle chore: update checkstyle config 2024-02-08 11:20:28 -08:00
gradle Bump netty to 4.2.16.Final 2026-07-11 22:06:09 +01:00
native Revert "Add various missing jd, bump remaining deps (#1718)" 2026-03-03 07:22:59 -08:00
proxy Expose signed player chat metadata through PlayerChatEvent 2026-07-12 14:44:33 +02:00
.gitignore 1.20.2 Support (#1088) 2023-10-10 12:44:16 +00:00
build.gradle.kts Toolchain and gradle bump (Java 25+) 2026-07-11 19:05:05 +01:00
CONTRIBUTING.md Update CONTRIBUTING.md 2021-01-22 19:50:31 -05:00
crowdin.yml Update Crowdin configuration file 2022-08-07 10:56:43 -04:00
gradle.properties bump version to 4.0.0-SNAPSHOT 2026-07-11 19:06:13 +01:00
gradlew Update dependencies (#1717) 2026-01-25 19:13:08 +01:00
gradlew.bat Update dependencies (#1717) 2026-01-25 19:13:08 +01:00
HEADER.txt Use Spotless for license formatting 2023-01-01 18:46:33 -05:00
LICENSE Relicense the Velocity proxy under the terms of GPLv3 (#448) 2021-03-31 16:04:06 -04:00
README.md [ci skip] chore(readme): add note regarding localisation (#1759) 2026-03-31 11:32:54 -05:00
settings.gradle.kts Update minimum Java version to 21 (#1649) 2026-01-25 19:22:54 +01:00

Velocity

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A Minecraft server proxy with unparalleled server support, scalability, and flexibility.

Velocity is licensed under the GPLv3 license.

Goals

  • A codebase that is easy to dive into and consistently follows best practices for Java projects as much as reasonably possible.
  • High performance: handle thousands of players on one proxy.
  • A new, refreshing API built from the ground up to be flexible and powerful whilst avoiding design mistakes and suboptimal designs from other proxies.
  • First-class support for Paper, Sponge, Fabric and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Running

Once you've built Velocity, you can copy and run the -all JAR from proxy/build/libs. Velocity will generate a default configuration file and you can configure it from there.

Alternatively, you can get the proxy JAR from the downloads page.

Localisation

Translations are handled using Crowdin. If you want to translate a language not available on Crowdin, you might want to ask in the Discord about it.