Commit graph

37 commits

Author SHA1 Message Date
Kamron Batman
d0d7be8de0
fix: Fixes codegenned spawners and adds RunUO spawner import support (#1682)
> [!IMPORTANT]  
> This code change includes important fixes for all spawners after they were converted to codegen!

> [!NOTE] 
> **Developer Note**
> Usage/Description/Aliases attributes were moved to the core so they can be used by the command registration system.

### Summary
- **Fixes spawners not registering their spawns on world load**
- Changes `[GenerateSpawners` to `[ImportSpawners`
- Removes `ConvertPremiumSpawners`
- Adds Premium spawner import support to `[ImportSpawners`
- Adds RunUO XML import support: https://github.com/ruaduck/xmlspawner/blob/ServUOMaster/XmlSpawner/XmlSpawner%20Core/SpawnerExporter.cs
- Fixed an issue where not manually registering an alias meant it wasn't available as a command
2024-02-17 10:46:55 -08:00
Kamron Batman
5ada7a4e50
fix: Codegens spawners (#1678) 2024-02-12 21:14:42 -08:00
Kamron Batman
e21ff0eb28
fix: Codegens BaseMulti, Container, and VirtualCheck (#1624) 2023-12-02 10:00:02 -08:00
Kamron Batman
03f850fe03
fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607)
### Summary
- Works around a sneaky edge case bug in the JIT with stackalloc where sometimes the buffer is not zero'd.
- Fixes SendDisplayBoatHS
- Fixes sending health bars in the `SendEverything()` logic.
- Fixes a bug in sizing for some string helper functions.

### Developer Note
We are enabled `SkipLocalsInit` - do not rely on `stackalloc` to be zero'd. To zero the buffer, use `span.Clear();`

Closes #1606
2023-11-21 12:18:20 -08:00
Kamron Batman
e9642d61f1
fix: Removes custom BitArray (#1597)
### Summary

The BitArray class will be optimized over the next several years for various platforms/hardware and maintaining a duplicate for serialization is not practical. Removing the custom implementation. Recommend against using BitArray for serialization unless it is absolutely necessary.
2023-11-17 14:37:07 -08:00
mdodkins
976680699c
fix: Fixes JSON TypeConverter so that it can deserialize full name types (#1466) 2023-08-21 21:25:09 -07:00
Kamron Batman
8389bfacfe
chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
mdodkins
a9a2a89908
feat: Customize expansion and set maps on first boot (#1425) 2023-07-31 20:46:49 -07:00
Kamron Batman
0a9bfb0558
fix: Drastically simplifies regions (#1400)
### Summary
- [X] Gets rid of the Dtos
- [X] Simplifies the json serializer registration
- [X] Adds a custom `RegionByName` JsonConverter that can look up other regions that have already been registered.


### BREAKING CHANGE
1. **Child regions must appear after their parents in the JSON file**
2. In the regions json file, _"Parent"_ can no longer be just a string. It must be an object that includes the map.
      - ```json
        "Parent": { "Name": "Britain", "Map": "Felucca" }
        ```
2023-05-19 16:39:40 -07:00
Kamron Batman
4707666890
feat: Moves antimacro to a configuration (#1323)
### Summary

- [X] Moves antimacro to `Distribution/Configuration/antimacro.json`.
- [X] Disables antimacro by default.
2023-01-23 21:51:05 -08:00
Kamron Batman
1f778cfacf
fix: Fixes regions having the wrong type (#1260)
## Possible Breaking Change
* Reverted regions.json back to RunUO until newer regions are implemented and proper expansion checks are added.

### Other Changes
- [X] Adds `Region.IsPartOf<T1, T2>()` to check for multiple types.
- [X] Fixes regions.json being wrong
- [X] Adds lots of missing regions. **They are not implemented properly yet**
- [X] Adds regions.xml -> regions.json (check ModernUO Discord)
- [X] Adds expansion specific regions.
2022-11-21 16:47:40 -08:00
Kamron Batman
18c4459e6b
fix: Fixes region priority and resolution. (#1254)
- [X] Fixes world location JSON deserializer.
- [X] Fixes region resolver and priorities.
- [X] Removes DynamicJson from regions.
- [X] Adds missing region music.
2022-11-21 10:38:20 -08:00
Kamron Batman
0abf72ed2f
feat: Adds JSON convertibles (#1253) 2022-11-15 18:19:05 -08:00
Kamron Batman
32c15f214b
feat: Adds GUID support for codegen (#1251) 2022-11-14 21:25:51 -08:00
Kamron Batman
910e06767b
fix: Optimizes TextDefinition to eliminate allocations. Removes TextDefinition ctor. (#1221)
### BREAKING CHANGE ###
The constructor for `TextDefinition` has been removed. Instead use `TextDefinition.Of()` or cast the integer/string to TextDefinition.
2022-10-30 16:53:23 -07:00
Kamron Batman
f268d5d4e2
fix: Cleans up core code (#1187)
**Only one functional change**
* Fixes a bug in LogFactory where `Warning` is being logged as `Information`

Non-functional changes:
* Updates/Fixes copyright headers
* Removes namespace scopes for core files.

View with [whitespace off](https://github.com/modernuo/ModernUO/pull/1187/files?w=1).
2022-10-10 21:47:08 -07:00
Kamron Batman
38686c09b2
fix: Updates more logging to Serilog (#1105)
Adds more serilog logging and cleans up some server files.
2022-07-01 11:57:08 -07:00
Kamron Batman
6ec84b3c01
fix: Cleans up string substring (#1018) 2022-05-14 16:56:03 -07:00
Kamron Batman
8f1240d25e
fix: Fixes expansion flags for animations (#1009) 2022-05-01 18:35:42 -07:00
Kamron Batman
474427041f
feat: Adds a PooledRefList (#676) 2022-03-26 11:11:22 -07:00
Kamron Batman
63e1b02d93
chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
Kamron Batman
c31bf20d0e
feat: Updates to .NET 6 (#843)
* Fixes an issue with moving directories across volumes
* Removes usages of WebClient
* Removes usages of Cryptographic Providers

Note: Even though .NET 6 introduces Xoshiro RNG, there is no way to control the seed. I'll do some reconciliation of Xoshiro so it functions closer to the built in one. For the most part, it has parity though.
Benchmarks show there is nothing odd about the implementations, they are within 1ns of each other.
2021-11-13 13:38:01 -08:00
Kamron Batman
3f6a87483b
feat: Adds auto archiving (#794)
## Adds Auto Archiving
Backups are archived once an hour, day, and month. Archives older than 60 days are pruned automatically.

_Note: Automatic pruning is off by default_

### Archive compression format
The following formats are supported:
* Zstd (The fastest with best compression ratio)
* GZip
* Zip
* None (Tar)

_Note: By default archives use [zstandard](http://facebook.github.io/zstd/) format.
The archive format can be changed in modernuo.json `autoArchive.compressionFormat`_

### Restoring world from archive
Move the archive to the Saves folder (tar.zst file). On startup the server will extract the file and restore the latest save. See pictures below.

### Manually extracting an archives
#### Windows
* Use the latest version of [7-zip w/ ZStandard](https://github.com/mcmilk/7-Zip-zstd/releases/latest)
  1. Extract the `.tar.zst` file.
  2. Extract the `.tar` file. (Yes you have to do it in two steps)
* On Windows 10 you can use the command line. `zstd.exe` is in the Assemblies folder after building ModernUO.
  1. `tar --use-compress-program "Distribution\Assemblies\zstd.exe -d" -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"`
#### Mac
* Install [Keka](https://www.keka.io)
  1. Drop the .tar.zst onto the keka interface.
#### Linux
  1. Install zstd from a package manager
  2. Run `tar -I zstd -xvf "Archives\Hourly\archivefile.tar.zst" -C "path to where you want to extract it"`

### Other changes
* Changes Autosave to occur at the same time no matter when the server is booted.
* Adds `[SaveFrequency <delay> [warning]`command to set save frequency and warning frequency in-game.
* Adds support for time zones that are configurable. The system timezone can also be manually configured. Check `TimeZoneHandler.cs` for details.

<img width="257" alt="Screen Shot 2021-09-22 at 11 23 18 PM" src="https://user-images.githubusercontent.com/3953314/134464929-a5bf3cd8-2ef0-4476-a9ad-71d0816a19ac.png">
<img width="241" alt="Screen Shot 2021-09-22 at 11 23 39 PM" src="https://user-images.githubusercontent.com/3953314/134464945-5f6f96dc-3d1e-434d-8256-5c6b3705e786.png">
<img width="836" alt="Screen Shot 2021-09-22 at 11 34 39 PM" src="https://user-images.githubusercontent.com/3953314/134464957-625e57f2-ef47-4ca1-a0a7-cd40c9b6539c.png">
<img width="631" alt="Screen Shot 2021-09-22 at 11 34 50 PM" src="https://user-images.githubusercontent.com/3953314/134464969-b2d65c0d-f8f5-497a-a832-5d805e8e0b22.png">
2021-09-25 17:22:05 -07:00
Michael Whelehan
2f5b26ae68
feat(expansions): Adds expansion.json and loads expansions dynamically (#798)
Moves hardcoded expansion settings to the file Data\expansion.json.
2021-09-23 20:28:43 -07:00
Kamron Batman
0d1fffd9fc
fix: Fixes spawners, adds convertpremiumspawners, exportspawners, and replaces with neruns distro (#751)
### Additions
* Adds `[exportspawners <relative json file path to distro>`
  * If no path is provided, it will be saved to the `Data\Spawns` folder with the current timestamp as the file name.
  * Supports global, facet, region, multi, and area
* Fixes client disconnect for bad spawner generation command.
* Moves spawner commands to their own folder.
* Adds GUIDs for spawners. This allows for easy replacement during import to reduce duplication.
* Allows exporting the name of the spawner.
* Fixes globbing when using [generatespawners
* Adds [convertpremiumspawners to convert Premium Spawners (from Neruns distro)

Possibly in .NET 6 serializing JSON will be more performant using JSON nodes.


### Screenshots
![Screen_Shot_2021-08-31_at_10 20 06_PM](https://user-images.githubusercontent.com/3953314/131618495-cf7e3ae5-58e5-4f86-9d3c-3cc49906d9fc.png)
![Screen_Shot_2021-08-31_at_10 21 08_PM](https://user-images.githubusercontent.com/3953314/131618502-c39cc368-2266-47a5-9b87-e5ffa108b875.png)
![Screen_Shot_2021-08-31_at_10 13 29_PM](https://user-images.githubusercontent.com/3953314/131618512-f9807f1b-76e4-4503-989d-42324798fbf5.png)
2021-09-03 21:52:44 -07:00
Kamron Batman
cc5a8dc4fa
fix(core): Fixes region base type (#635)
Fixes `Region` being loaded instead of `BaseRegion` as the default region type.
2021-06-02 23:12:52 -07:00
Kamron Batman
9afa4e4cab
feat: Source generated Serialization/Deserialization (#550)
### Features
* Fully abstracts serialization by using compile-time attributes.
* Supports serializing the following:
  - Primitives (integers, strings, etc)
  - IP Addresses
  - BigDecimal
  - DateTime, Delta DateTimes
  - TimeSpan
  - Server.Race
  - Server.Map
  - Point2D, Point3D, Rect2D, Rect3D
  - Existing/New `ISerializable` references
  - Lists/Sets of serializable types
  - Type with a `Serialize` method and constructor that takes an `IGenericReader`
* Supports forward-only migration
* Supports existing RunUO deserialization for older versions by changing to the following signature:
  - `public void OldDeserialize(IGenericReader reader, int version)`
  - Must remove deserializing the version since this is already done
* Supports serializing from private fields or custom made properties.
* Types do not require inheriting Item/Mobile. Code gen will fully create `ISerializable` information.
  - This is not recommended yet, since it requires wiring to `Persistence` which will cause lots of unresolved symbol errors until code gen is built.

### Example
```cs
using System.Collections.Generic;

namespace Server.Items
{
    [Serializable(1)]
    public partial class TestItem1 : Item
    {
        [SerializableField(1)]
        [SerializableFieldAttr("[CommandProperty(AccessLevel.Administrator)]")]
        private List<Item> _someProperty;

        private void Deserialize(IGenericReader reader, int version)
        {
        }
    }
}
```

Generates this:
```cs
namespace Server.Items
{
    public partial class TestItem1
    {
#pragma warning disable 0414
        private const int _version = 1;
#pragma warning restore 0414

        [CommandProperty(AccessLevel.Administrator)]
        public System.Collections.Generic.List<Server.Item> SomeProperty
        {
            get => _someProperty;
            set
            {
                if (value != _someProperty)
                {
                    ((ISerializable)this).MarkDirty();
                    _someProperty = value;
                }
            }
        }

        public TestItem1(Serial serial) : base(serial)
        {
        }

        public override void Serialize(IGenericWriter writer)
        {
            var savePosition = ((Server.ISerializable)this).SavePosition;
            if (savePosition > -1)
            {
                writer.Seek(savePosition, System.IO.SeekOrigin.Begin);
                return;
            }
            writer.WriteEncodedInt(_version);
            writer.Write(_someProperty);
        }

        public override void Deserialize(IGenericReader reader)
        {
            var version = reader.ReadEncodedInt();
            if (version < 1)
            {
                OldDeserialize(reader, version);
                ((Server.ISerializable)this).MarkDirty();
                return;
            }
            SomeProperty = reader.ReadEntityList<Server.Item>();
        }
    }
}
```

And this:
```json
{
  "version": 1,
  "type": "TestItem1",
  "properties": [
    {
      "name": "SomeProperty",
      "type": "System.Collections.Generic.List\u003CServer.Item\u003E",
      "rule": "ListMigrationRule",
      "ruleArguments": [
        "Server.Item",
        "SerializableInterfaceMigrationRule"
      ]
    }
  ]
}
```
2021-05-23 21:06:23 -07:00
Kamron Batman
bdf0dbde1e
chore(json): Cleans up json converters (#576) 2021-04-16 00:49:57 -07:00
Kamron Batman
98ce65083a
fix(core): Updates expansion and map configurations (fixes map issues) (#570)
- [X] Adds question about expansion at start of server
- [X] Adds question about client version to determine old have and map diffs
- [X] Adds config setting "maps.enablePre6000Trammel"
- [X] Rearranges some of the loading order.
- [X] Added support for deserializing nullable enums from json

TODO:
Expand the nullable enums deserialization factory to work with any type by pulling the factory and creating an instance of the converter.
2021-04-14 01:45:18 -07:00
Kamron Batman
5d9ebf062f
core(fix): Fixes type aliasing, categorizations, and NPE (#444)
- [X] Fixes lookup of type aliases
- [X] Fixes categorization
- [X] Removes rebuild categorizations
- [X] Fixes an NPE with DoHarmful and Combatant

Closes #441
2021-02-03 16:14:04 -08:00
Kamron Batman
07751654b7
fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431)
- [X] Moves map definitions to a `map-definitions.json` file.
- [X] Creates a TileMatrixLoader.
- [X] Moves tile matrix and multi data configurations closer to their classes.
2021-01-25 11:05:52 -08:00
Kamron Batman
e869c105d0
fix(core): Fixes type caching & cleanup (#422)
- [X] Fixes some issues with the type caching
- [X] Changes type check default to ignore case
- [X] Splits out type caching of insensitive and sensitive lists. This means less stuff to iterate through when checking a type against the string.
- [X] Adds an ArrayEnumerator, mostly for reference purposes (copy/paste as needed)
2021-01-20 00:10:33 -08:00
Kamron Batman
211c2ba8ee
fix(core): Streamlines text encoding (#407)
- [X] Streamlines text encoding
2021-01-13 18:56:32 -08:00
Kamron Batman
764d303543
chore: Code cleanup (#399)
- [X] Code cleanup
2021-01-10 09:14:03 -08:00
Kamron Batman
77ce2e1980
fix(core): Optimizes strings / .NET 5 compatibility changes (#354)
- [X] Removes some string allocations (e.g. split)
- [X] Optimizes some collections
- [X] Converts insensitive to extension methods of built-ins.
- [X] Adds ordinal (case sensitive) string helpers
- [X] Fixes conditionals for in-game commands so they use Ordinal comparisons.
- [X] Replaces ToLower.Contains with InsensitiveContains
- [X] Adds ValueStringBuilder
- [X] Implements ValueStringBuilder in a few places where it makes sense
- [X] Removes the redundant Wrap function and replaces it with an optimized version
- [X] Fixes list conversions in Utility

Closes #351

Bumps release version
2020-12-20 23:21:55 -08:00
Kamron Batman
525cda5413
Cleanup & Fixes for .NET 5 (#309)
- [X] Fixes several bugs
- [X] Updates more ordinal issues
- [X] Cleans up the code a bit
- [X] Turns classes static that should have been
- [X] Changes TcpServer.Instances to a HashSet

Bumps release version
2020-11-15 10:03:50 -08:00
Kamron Batman
12e935e4f4
Adds property sorting for json output (#266) 2020-09-26 22:38:50 -07:00