/************************************************************************* * ModernUO * * Copyright 2019-2023 - ModernUO Development Team * * Email: hi@modernuo.com * * File: AggressiveActionEvent.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Server; public class AggressiveActionEventArgs : EventArgs { private static readonly Queue m_Pool = new(); private AggressiveActionEventArgs(Mobile aggressed, Mobile aggressor, bool criminal) { Aggressed = aggressed; Aggressor = aggressor; Criminal = criminal; } public Mobile Aggressed { get; private set; } public Mobile Aggressor { get; private set; } public bool Criminal { get; private set; } public static AggressiveActionEventArgs Create(Mobile aggressed, Mobile aggressor, bool criminal) { AggressiveActionEventArgs args; if (m_Pool.Count > 0) { args = m_Pool.Dequeue(); args.Aggressed = aggressed; args.Aggressor = aggressor; args.Criminal = criminal; } else { args = new AggressiveActionEventArgs(aggressed, aggressor, criminal); } return args; } public void Free() { m_Pool.Enqueue(this); } } public static partial class EventSink { public static event Action AggressiveAction; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeAggressiveAction(AggressiveActionEventArgs e) => AggressiveAction?.Invoke(e); }