/************************************************************************* * ModernUO * * Copyright 2019-2023 - ModernUO Development Team * * Email: hi@modernuo.com * * File: MovementEvent.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Server; public class MovementEventArgs : EventArgs { private static readonly Queue m_Pool = new(); public MovementEventArgs(Mobile mobile, Direction dir) { Mobile = mobile; Direction = dir; } public Mobile Mobile { get; private set; } public Direction Direction { get; private set; } public bool Blocked { get; set; } public static MovementEventArgs Create(Mobile mobile, Direction dir) { MovementEventArgs args; if (m_Pool.Count > 0) { args = m_Pool.Dequeue(); args.Mobile = mobile; args.Direction = dir; args.Blocked = false; } else { args = new MovementEventArgs(mobile, dir); } return args; } public void Free() { m_Pool.Enqueue(this); } } public static partial class EventSink { public static event Action Movement; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void InvokeMovement(MovementEventArgs e) => Movement?.Invoke(e); }