/*************************************************************************
* ModernUO *
* Copyright 2019-2023 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: MovementEvent.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see . *
*************************************************************************/
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Server;
public class MovementEventArgs : EventArgs
{
private static readonly Queue m_Pool = new();
public MovementEventArgs(Mobile mobile, Direction dir)
{
Mobile = mobile;
Direction = dir;
}
public Mobile Mobile { get; private set; }
public Direction Direction { get; private set; }
public bool Blocked { get; set; }
public static MovementEventArgs Create(Mobile mobile, Direction dir)
{
MovementEventArgs args;
if (m_Pool.Count > 0)
{
args = m_Pool.Dequeue();
args.Mobile = mobile;
args.Direction = dir;
args.Blocked = false;
}
else
{
args = new MovementEventArgs(mobile, dir);
}
return args;
}
public void Free()
{
m_Pool.Enqueue(this);
}
}
public static partial class EventSink
{
public static event Action Movement;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void InvokeMovement(MovementEventArgs e) => Movement?.Invoke(e);
}