/************************************************************************* * ModernUO * * Copyright 2019-2023 - ModernUO Development Team * * Email: hi@modernuo.com * * File: OutgoingEntityPackets.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Buffers; using System.Runtime.CompilerServices; using Server.Items; namespace Server.Network; public static class OutgoingEntityPackets { public const int OPLPacketLength = 9; public const int RemoveEntityLength = 5; public const int MaxWorldEntityPacketLength = 26; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void CreateOPLInfo(Span buffer, Item item) => CreateOPLInfo(buffer, item.Serial, item.PropertyList.Hash); public static void CreateOPLInfo(Span buffer, Serial serial, int hash) { if (buffer[0] != 0) { return; } var writer = new SpanWriter(buffer); writer.Write((byte)0xDC); // Packet ID writer.Write(serial); writer.Write(hash); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void SendOPLInfo(this NetState ns, IObjectPropertyListEntity obj) => ns.SendOPLInfo(obj.Serial, obj.PropertyList.Hash); public static void SendOPLInfo(this NetState ns, Serial serial, int hash) { if (ns.CannotSendPackets()) { return; } Span buffer = stackalloc byte[OPLPacketLength].InitializePacket(); CreateOPLInfo(buffer, serial, hash); ns.Send(buffer); } public static void CreateRemoveEntity(Span buffer, Serial serial) { if (buffer[0] != 0) { return; } var writer = new SpanWriter(buffer); writer.Write((byte)0x1D); // Packet ID writer.Write(serial); } public static void SendRemoveEntity(this NetState ns, Serial serial) { if (ns.CannotSendPackets()) { return; } Span buffer = stackalloc byte[RemoveEntityLength].InitializePacket(); CreateRemoveEntity(buffer, serial); ns.Send(buffer); } public static int CreateWorldEntity(Span buffer, IEntity entity, bool isHS) { if (buffer[0] != 0) { return buffer.Length; } var writer = new SpanWriter(buffer); writer.Write((byte)0xF3); // Packet ID writer.Write((short)0x1); // command int type = 0; int gfx = 0; int amount = 1; int hue = 0; byte light = 0; int flags = 0; if (entity is BaseMulti multi) { type = 2; gfx = multi.ItemID & (isHS ? 0xFFFF : 0x7FFF); hue = multi.Hue; amount = multi.Amount; } else if (entity is Item item) { // type = 3 if is damageable gfx = item.ItemID & (isHS ? 0xFFFF : 0x7FFF); hue = item.Hue; amount = item.Amount; light = (byte)item.Light; flags = item.GetPacketFlags(); } else if (entity is Mobile mobile) { type = 1; gfx = mobile.Body; hue = mobile.Hue; flags = mobile.GetPacketFlags(true); } writer.Write((byte)type); writer.Write(entity.Serial); writer.Write((ushort)gfx); writer.Write((byte)0); writer.Write((short)amount); // Min writer.Write((short)amount); // Max writer.Write((short)(entity.X & 0x7FFF)); writer.Write((short)(entity.Y & 0x3FFF)); writer.Write((sbyte)entity.Z); writer.Write(light); writer.Write((short)hue); writer.Write((byte)flags); if (isHS) { writer.Write((short)0); } return writer.Position; } }