/************************************************************************* * ModernUO * * Copyright 2019-2023 - ModernUO Development Team * * Email: hi@modernuo.com * * File: TileMatrixLoader.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Diagnostics; using Server.Logging; namespace Server; internal static class TileMatrixLoader { private static readonly ILogger logger = LogFactory.GetLogger(typeof(TileMatrixLoader)); internal static void LoadTileMatrix() { logger.Information("Loading maps"); var stopwatch = Stopwatch.StartNew(); Exception exception = null; try { TileMatrix.Force(); // Forces the tile matrix file stream references to load } catch (Exception ex) { exception = ex; } stopwatch.Stop(); if (exception == null) { logger.Information("Loading maps {Status} ({Duration:F2} seconds)", "done", stopwatch.Elapsed.TotalSeconds); } else { logger.Error( exception, "Loading maps {Status} ({Duration:F2} seconds)", "failed", stopwatch.Elapsed.TotalSeconds ); throw exception; } } }