using System; using System.Collections.Generic; namespace Server.Commands.Generic { public class AreaCommandImplementor : BaseCommandImplementor { public AreaCommandImplementor() { Accessors = new[] { "Area", "Group" }; SupportRequirement = CommandSupport.Area; SupportsConditionals = true; AccessLevel = AccessLevel.GameMaster; Usage = "Area [condition]"; Description = "Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects."; Instance = this; } public static AreaCommandImplementor Instance { get; private set; } public override void Process(Mobile from, BaseCommand command, string[] args) { BoundingBoxPicker.Begin(from, (map, start, end) => OnTarget(from, map, start, end, command, args)); } public void OnTarget(Mobile from, Map map, Point3D start, Point3D end, BaseCommand command, string[] args) { try { var rect = new Rectangle2D(start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1); var ext = Extensions.Parse(from, ref args); if (!CheckObjectTypes(from, command, ext, out var items, out var mobiles)) { return; } if (!(items || mobiles)) { return; } var objs = new List(); if (mobiles) { foreach (var m in map.GetMobilesInBounds(rect)) { if (BaseCommand.IsAccessible(from, m) && ext.IsValid(m)) { objs.Add(m); } } } if (items) { foreach (var item in map.GetItemsInBounds(rect)) { if (BaseCommand.IsAccessible(from, item) && ext.IsValid(item)) { objs.Add(item); } } } ext.Filter(objs); RunCommand(from, objs, command, args); } catch (Exception ex) { from.SendMessage(ex.Message); } } } }