using System; using System.Collections.Generic; namespace Server.Commands.Generic { public class GlobalCommandImplementor : BaseCommandImplementor { public GlobalCommandImplementor() { Accessors = new[] { "Global" }; SupportRequirement = CommandSupport.Global; SupportsConditionals = true; AccessLevel = AccessLevel.Administrator; Usage = "Global [condition]"; Description = "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects."; } public override void Compile(Mobile from, BaseCommand command, ref string[] args, ref object obj) { try { var ext = Extensions.Parse(from, ref args); if (!CheckObjectTypes(from, command, ext, out var items, out var mobiles)) { return; } var list = new List(); if (items) { foreach (var item in World.Items.Values) { if (ext.IsValid(item)) { list.Add(item); } } } if (mobiles) { foreach (var mob in World.Mobiles.Values) { if (ext.IsValid(mob)) { list.Add(mob); } } } ext.Filter(list); obj = list; } catch (Exception ex) { from.SendMessage(ex.Message); } } } }