using System.Collections.Generic; using ModernUO.Serialization; using Server.Multis; namespace Server.Items { public enum AddonFitResult { Valid, Blocked, NotInHouse, DoorTooClose, NoWall, DoorsNotClosed } public interface IAddon { Item Deed { get; } bool CouldFit(IPoint3D p, Map map); } [SerializationGenerator(3, false)] public abstract partial class BaseAddon : Item, IChoppable, IAddon { public BaseAddon() : base(1) { Movable = false; Visible = false; Components = new List(); } public virtual bool RetainDeedHue => false; public virtual BaseAddonDeed Deed => null; [SerializableField(0, setter: "private")] private List _components; public virtual bool ShareHue => true; [Hue] [CommandProperty(AccessLevel.GameMaster)] public override int Hue { get => base.Hue; set { if (base.Hue != value) { base.Hue = value; if (!Deleted && ShareHue && Components != null) { foreach (var c in Components) { c.Hue = value; } } } } } [SerializableProperty(1)] [CommandProperty(AccessLevel.GameMaster)] public CraftResource Resource { get => _resource; set { if (_resource != value) { _resource = value; Hue = CraftResources.GetHue(_resource); InvalidateProperties(); this.MarkDirty(); } } } Item IAddon.Deed => Deed; public bool CouldFit(IPoint3D p, Map map) { BaseHouse h = null; return CouldFit(p, map, null, ref h) == AddonFitResult.Valid; } public virtual void OnChop(Mobile from) { var house = BaseHouse.FindHouseAt(this); if (house?.IsOwner(from) == true && house.Addons.Contains(this)) { Effects.PlaySound(GetWorldLocation(), Map, 0x3B3); from.SendLocalizedMessage(500461); // You destroy the item. var hue = 0; if (RetainDeedHue) { for (var i = 0; hue == 0 && i < Components.Count; ++i) { var c = Components[i]; if (c.Hue != 0) { hue = c.Hue; } } } Delete(); house.Addons.Remove(this); var deed = Deed; if (deed != null) { if (RetainDeedHue) { deed.Hue = hue; } from.AddToBackpack(deed); } } } public void AddComponent(AddonComponent c, int x, int y, int z) { if (Deleted) { return; } AddToComponents(c); c.Addon = this; c.Offset = new Point3D(x, y, z); c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map); } public virtual AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house) { if (Deleted) { return AddonFitResult.Blocked; } foreach (var c in Components) { var p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, c.Z == 0)) { return AddonFitResult.Blocked; } if (!CheckHouse(from, p3D, map, c.ItemData.Height, out house)) { return AddonFitResult.NotInHouse; } if (c.NeedsWall) { var wall = c.WallPosition; if (!IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map)) { return AddonFitResult.NoWall; } } } var doors = house.Doors; for (var i = 0; i < doors.Count; ++i) { var door = doors[i]; var doorLoc = door.GetWorldLocation(); var doorHeight = door.ItemData.CalcHeight; foreach (var c in Components) { var addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); var addonHeight = c.ItemData.CalcHeight; if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z || addonLoc.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLoc.Z)) { return AddonFitResult.DoorTooClose; } } } return AddonFitResult.Valid; } public static bool CheckHouse(Mobile from, Point3D p, Map map, int height, out BaseHouse house) { house = BaseHouse.FindHouseAt(p, map, height); return house != null && (from == null || house.IsOwner(from)); } public static bool IsWall(int x, int y, int z, Map map) { if (map == null) { return false; } foreach (var t in map.Tiles.GetStaticAndMultiTiles(x, y)) { var id = TileData.ItemTable[t.ID & TileData.MaxItemValue]; if ((id.Flags & TileFlag.Wall) != 0 && z + 16 > t.Z && t.Z + t.Height > z) { return true; } } return false; } public virtual void OnComponentLoaded(AddonComponent c) { } public virtual void OnComponentUsed(AddonComponent c, Mobile from) { } public override void OnLocationChange(Point3D oldLoc) { if (Deleted) { return; } foreach (var c in Components) { c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z); } } public override void OnMapChange() { if (Deleted) { return; } foreach (var c in Components) { c.Map = Map; } } public override void OnAfterDelete() { base.OnAfterDelete(); foreach (var c in Components) { c.Delete(); } } private void Deserialize(IGenericReader reader, int version) { _components = reader.ReadEntityList(); if (version == 2) { _resource = (CraftResource)reader.ReadEncodedInt(); } } } }