using System.Collections.Generic; using ModernUO.Serialization; using Server.Multis; namespace Server.Items { [SerializationGenerator(2, false)] public abstract partial class BaseAddonContainer : BaseContainer, IChoppable, IAddon { [SerializableField(0, setter: "private")] private List _components; public BaseAddonContainer(int itemID) : base(itemID) { AddonComponent.ApplyLightTo(this); _components = new List(); } public override bool DisplayWeight => false; [Hue] [CommandProperty(AccessLevel.GameMaster)] public override int Hue { get => base.Hue; set { if (base.Hue != value) { base.Hue = value; if (!Deleted && ShareHue && Components != null) { foreach (var c in Components) { c.Hue = value; } } } } } [SerializableProperty(1)] [CommandProperty(AccessLevel.GameMaster)] public CraftResource Resource { get => _resource; set { if (_resource != value) { _resource = value; Hue = CraftResources.GetHue(_resource); InvalidateProperties(); this.MarkDirty(); } } } public virtual bool RetainDeedHue => false; public virtual bool NeedsWall => false; public virtual bool ShareHue => true; public virtual Point3D WallPosition => Point3D.Zero; public virtual BaseAddonContainerDeed Deed => null; Item IAddon.Deed => Deed; public bool CouldFit(IPoint3D p, Map map) { BaseHouse house = null; return CouldFit(p, map, null, ref house) == AddonFitResult.Valid; } public virtual void OnChop(Mobile from) { var house = BaseHouse.FindHouseAt(this); if (house?.IsOwner(from) == true) { if (!IsSecure) { Effects.PlaySound(GetWorldLocation(), Map, 0x3B3); from.SendLocalizedMessage(500461); // You destroy the item. var hue = 0; if (RetainDeedHue) { for (var i = 0; hue == 0 && i < Components.Count; ++i) { var c = Components[i]; if (c.Hue != 0) { hue = c.Hue; } } } DropItemsToGround(); Delete(); house.Addons.Remove(this); var deed = Deed; if (deed != null) { deed.Resource = Resource; if (RetainDeedHue) { deed.Hue = hue; } from.AddToBackpack(deed); } } else { from.SendLocalizedMessage(1074870); // This item must be unlocked/unsecured before re-deeding it. } } } public override void OnLocationChange(Point3D oldLoc) { base.OnLocationChange(oldLoc); if (Deleted) { return; } foreach (var c in Components) { c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z); } } public override void OnMapChange() { base.OnMapChange(); if (Deleted) { return; } foreach (var c in Components) { c.Map = Map; } } public override void OnDelete() { var house = BaseHouse.FindHouseAt(this); house?.Addons.Remove(this); base.OnDelete(); } public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (!CraftResources.IsStandard(_resource)) { list.Add(CraftResources.GetLocalizationNumber(_resource)); } } public override void OnAfterDelete() { base.OnAfterDelete(); foreach (var c in Components) { c.Delete(); } } public override void InvalidateProperties() { base.InvalidateProperties(); if (_components != null) { foreach (var component in _components) { component.InvalidateProperties(); } } } // Handles v0 with old Enum -> Int casting private void Deserialize(IGenericReader reader, int version) { _components = reader.ReadEntityList(); _resource = version == 1 ? reader.ReadEnum() : (CraftResource)reader.ReadInt(); } [AfterDeserialization] private void AfterDeserialization() { AddonComponent.ApplyLightTo(this); } public virtual void DropItemsToGround() { for (var i = Items.Count - 1; i >= 0; i--) { Items[i].MoveToWorld(Location); } } public void AddComponent(AddonContainerComponent c, int x, int y, int z) { if (Deleted) { return; } AddToComponents(c); c.Addon = this; c.Offset = new Point3D(x, y, z); c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map); } public AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house) { if (Deleted) { return AddonFitResult.Blocked; } foreach (var c in Components) { var p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, c.Z == 0)) { return AddonFitResult.Blocked; } if (!BaseAddon.CheckHouse(from, p3D, map, c.ItemData.Height, out house)) { return AddonFitResult.NotInHouse; } if (c.NeedsWall) { var wall = c.WallPosition; if (!BaseAddon.IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map)) { return AddonFitResult.NoWall; } } } var p3 = new Point3D(p.X, p.Y, p.Z); if (!map.CanFit(p3.X, p3.Y, p3.Z, ItemData.Height, false, true, Z == 0)) { return AddonFitResult.Blocked; } if (!BaseAddon.CheckHouse(from, p3, map, ItemData.Height, out house)) { return AddonFitResult.NotInHouse; } if (NeedsWall) { var wall = WallPosition; if (!BaseAddon.IsWall(p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map)) { return AddonFitResult.NoWall; } } if (house != null) { var doors = house.Doors; for (var i = 0; i < doors.Count; ++i) { var door = doors[i]; if (door == null) { continue; } if (door.Open) { return AddonFitResult.DoorsNotClosed; } var doorLoc = door.GetWorldLocation(); var doorHeight = door.ItemData.CalcHeight; int addonHeight; foreach (var c in Components) { var addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z); addonHeight = c.ItemData.CalcHeight; if (Utility.InRange(doorLoc, addonLoc, 1) && (addonLoc.Z == doorLoc.Z || addonLoc.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLoc.Z)) { return AddonFitResult.DoorTooClose; } } var addonLo = new Point3D(p.X, p.Y, p.Z); addonHeight = ItemData.CalcHeight; if (Utility.InRange(doorLoc, addonLo, 1) && (addonLo.Z == doorLoc.Z || addonLo.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLo.Z)) { return AddonFitResult.DoorTooClose; } } } return AddonFitResult.Valid; } public virtual void OnComponentLoaded(AddonContainerComponent c) { } public virtual void OnComponentUsed(AddonContainerComponent c, Mobile from) { if (!Deleted) { OnDoubleClick(from); } } } }