/************************************************************************* * ModernUO * * Copyright 2019-2026 - ModernUO Development Team * * Email: hi@modernuo.com * * File: EncodedReader.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Buffers; namespace Server.Network; public ref struct EncodedReader { private SpanReader _reader; public EncodedReader(SpanReader reader) => _reader = reader; public void Trace(NetState state) => state.Trace(_reader.Buffer); public int ReadInt32() => _reader.ReadByte() != 0 ? 0 : _reader.ReadInt32(); public Point3D ReadPoint3D() => _reader.ReadByte() != 3 ? Point3D.Zero : new Point3D(_reader.ReadInt16(), _reader.ReadInt16(), _reader.ReadByte()); public string ReadUnicodeStringSafe() => _reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUniSafe(_reader.ReadUInt16()); public string ReadUnicodeString() => _reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUni(_reader.ReadUInt16()); }