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https://github.com/modernuo/ModernUO
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### Summary Fixes a few minor issues with timers: - Timer.Delay and Timer.Interval was not reflecting the actual tick time (aligned to the next 8ms) - Negative delay values were causing a crash when DateTime.Now - delay was below DateTime.MinValue - Timer.Next now reflects the correct wall clock tick time based on the adjusted Delay. - Timer.Next is not assigned when the timer is started. This was important for timers that were created, but started later. |
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| .. | ||
| Buffers | ||
| Client | ||
| Collections | ||
| Geometry | ||
| Items | ||
| Localization | ||
| Maps | ||
| Network | ||
| Serialization | ||
| Text | ||
| Timer | ||
| Utility | ||
| World | ||
| SerialTests.cs | ||