mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
- [X] Removes static freezing/unfreezing. Use other tools for this. - [X] Cleans up IPoint3D allocations - [X] Removes IPoint3D constructors since the compiler may not optimize the constructor path and allow allocations. Note: Instead of `new Point3D(m)`, do something like `new Point3D(m.Location)`. Sorry for the inconvenience. In the long run this will prevent abuse of hot paths that will cause performance issues.
73 lines
2.3 KiB
C#
73 lines
2.3 KiB
C#
using Server.Targeting;
|
|
|
|
namespace Server
|
|
{
|
|
public delegate void BoundingBoxCallback(Map map, Point3D start, Point3D end);
|
|
|
|
public static class BoundingBoxPicker
|
|
{
|
|
public static void Begin(Mobile from, BoundingBoxCallback callback)
|
|
{
|
|
from.SendMessage("Target the first location of the bounding box.");
|
|
from.Target = new PickTarget(callback);
|
|
}
|
|
|
|
private class PickTarget : Target
|
|
{
|
|
private readonly BoundingBoxCallback m_Callback;
|
|
private readonly bool m_First;
|
|
private readonly Map m_Map;
|
|
private readonly Point3D m_Store;
|
|
|
|
public PickTarget(BoundingBoxCallback callback) : this(Point3D.Zero, true, null, callback)
|
|
{
|
|
}
|
|
|
|
public PickTarget(Point3D store, bool first, Map map, BoundingBoxCallback callback) : base(
|
|
-1,
|
|
true,
|
|
TargetFlags.None
|
|
)
|
|
{
|
|
m_Store = store;
|
|
m_First = first;
|
|
m_Map = map;
|
|
m_Callback = callback;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (targeted is not IPoint3D ip)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Point3D p = ip switch
|
|
{
|
|
Item item => item.GetWorldTop(),
|
|
Mobile m => m.Location,
|
|
_ => new Point3D(ip)
|
|
};
|
|
|
|
if (m_First)
|
|
{
|
|
from.SendMessage("Target another location to complete the bounding box.");
|
|
from.Target = new PickTarget(p, false, from.Map, m_Callback);
|
|
}
|
|
else if (from.Map != m_Map)
|
|
{
|
|
from.SendMessage("Both locations must reside on the same map.");
|
|
}
|
|
else if (m_Map != null && m_Map != Map.Internal && m_Callback != null)
|
|
{
|
|
var start = m_Store;
|
|
var end = p;
|
|
|
|
Utility.FixPoints(ref start, ref end);
|
|
|
|
m_Callback(m_Map, start, end);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|