mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
### Summary - Fixes `[AdvancedSearch` being accessible by players 😱 - Adds `[GenCommands` to generate the same commands html page on https://muo.gg/commands. - Fixes `[helpinfo` so all commands properly show up! > [!WARNING] > ### Developer Warning: > Commands must now be registered in the `Configure` bootup phase. > If a command is not registered early enough, it may not be available to systems like [helpinfo > that cache their information. > [!NOTE] > ### Developer Note: > Various commands related to generating content have been changed to _Developer_ and above access level. ### Screenshots <img width="673" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/b105b5c9-5eb4-4ace-93ff-1bfb31e7132f"> <img width="547" alt="image" src="https://github.com/modernuo/ModernUO/assets/3953314/e97487e8-47a5-4aa7-89cc-9fe3deda584d">
699 lines
23 KiB
C#
699 lines
23 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Reflection;
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using System.Text;
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using Server.Items;
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using static Server.Attributes;
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using static Server.Types;
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namespace Server.Commands
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{
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public static class Add
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{
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public static void Configure()
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{
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CommandSystem.Register("Tile", AccessLevel.GameMaster, Tile_OnCommand);
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CommandSystem.Register("TileRXYZ", AccessLevel.GameMaster, TileRXYZ_OnCommand);
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CommandSystem.Register("TileXYZ", AccessLevel.GameMaster, TileXYZ_OnCommand);
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CommandSystem.Register("TileZ", AccessLevel.GameMaster, TileZ_OnCommand);
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CommandSystem.Register("TileAvg", AccessLevel.GameMaster, TileAvg_OnCommand);
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CommandSystem.Register("Outline", AccessLevel.GameMaster, Outline_OnCommand);
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CommandSystem.Register("OutlineRXYZ", AccessLevel.GameMaster, OutlineRXYZ_OnCommand);
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CommandSystem.Register("OutlineXYZ", AccessLevel.GameMaster, OutlineXYZ_OnCommand);
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CommandSystem.Register("OutlineZ", AccessLevel.GameMaster, OutlineZ_OnCommand);
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CommandSystem.Register("OutlineAvg", AccessLevel.GameMaster, OutlineAvg_OnCommand);
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}
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public static void Invoke(
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Mobile from, Point3D start, Point3D end, string[] args, List<Container> packs = null,
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bool outline = false, bool mapAvg = false
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)
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{
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var sb = new StringBuilder();
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sb.Append($"{from.AccessLevel} {CommandLogging.Format(from)} building ");
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if (start == end)
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{
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sb.Append($"at {start} in {from.Map}");
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}
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else
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{
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sb.Append($"from {start} to {end} in {from.Map}");
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}
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sb.Append(':');
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for (var i = 0; i < args.Length; ++i)
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{
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sb.Append($" \"{args[i]}\"");
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}
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CommandLogging.WriteLine(from, sb.ToString());
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var name = args[0];
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FixArgs(ref args);
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string[,] props = null;
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for (var i = 0; i < args.Length; ++i)
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{
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if (args[i].InsensitiveEquals("set"))
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{
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var remains = args.Length - i - 1;
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if (remains >= 2)
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{
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props = new string[remains / 2, 2];
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remains /= 2;
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for (var j = 0; j < remains; ++j)
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{
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props[j, 0] = args[i + j * 2 + 1];
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props[j, 1] = args[i + j * 2 + 2];
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}
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FixSetString(ref args, i);
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}
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break;
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}
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}
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var type = AssemblyHandler.FindTypeByName(name);
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if (!IsEntity(type))
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{
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from.SendMessage("No type with that name was found.");
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return;
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}
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var watch = new Stopwatch();
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watch.Start();
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var built = BuildObjects(from, type, start, end, args, props, packs, outline, mapAvg);
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if (built > 0)
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{
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watch.Stop();
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if (built == 1)
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{
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from.SendMessage($"{built} object generated in {watch.Elapsed.TotalSeconds:F2} seconds.");
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}
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else
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{
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from.SendMessage($"{built} objects generated in {watch.Elapsed.TotalSeconds:F2} seconds.");
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}
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}
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else
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{
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SendUsage(type, from);
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}
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}
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public static void FixSetString(ref string[] args, int index)
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{
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var old = args;
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args = GC.AllocateUninitializedArray<string>(index);
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Array.Copy(old, 0, args, 0, index);
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}
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public static void FixArgs(ref string[] args)
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{
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var old = args;
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args = GC.AllocateUninitializedArray<string>(args.Length - 1);
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Array.Copy(old, 1, args, 0, args.Length);
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}
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public static int BuildObjects(
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Mobile from, Type type, Point3D start, Point3D end, string[] args, string[,] props,
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List<Container> packs, bool outline = false, bool mapAvg = false
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)
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{
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Utility.FixPoints(ref start, ref end);
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PropertyInfo[] realProps = null;
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if (props != null)
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{
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realProps = new PropertyInfo[props.GetLength(0)];
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var allProps =
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type.GetProperties(BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public);
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for (var i = 0; i < realProps.Length; ++i)
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{
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var propName = props[i, 0];
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var thisProp = Properties.GetPropertyInfoByName(from, allProps, propName, PropertyAccess.Write, out var failReason);
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if (failReason == null)
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{
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realProps[i] = thisProp;
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}
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else
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{
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from.SendMessage(failReason);
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}
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}
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}
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var ctors = type.GetConstructors();
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for (var i = 0; i < ctors.Length; ++i)
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{
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var ctor = ctors[i];
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if (!IsConstructible(ctor, from.AccessLevel))
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{
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continue;
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}
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// Handle optional constructors
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var paramList = ctor.GetParameters();
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var totalParams = 0;
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for (var j = 0; j < paramList.Length; j++)
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{
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if (!paramList[j].HasDefaultValue)
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{
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totalParams++;
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}
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}
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if (args.Length >= totalParams && args.Length <= paramList.Length)
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{
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var paramValues = ParseValues(paramList, args);
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if (paramValues == null)
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{
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continue;
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}
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var built = Build(from, start, end, ctor, paramValues, props, realProps, packs, outline, mapAvg);
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if (built > 0)
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{
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return built;
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}
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}
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}
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return 0;
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}
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public static object[] ParseValues(ParameterInfo[] paramList, string[] args)
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{
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var values = new object[paramList.Length];
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for (int i = 0, a = 0; i < paramList.Length; i++)
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{
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var param = paramList[i];
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TryParse(param.ParameterType, a < args.Length ? args[a++] : null, out var value);
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if (value != null)
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{
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values[i] = value;
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}
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else if (param.HasDefaultValue)
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{
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values[i] = Type.Missing;
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}
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else
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{
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return null;
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}
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}
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return values;
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}
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public static IEntity Build(
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Mobile from, ConstructorInfo ctor, object[] values, string[,] props,
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PropertyInfo[] realProps, ref bool sendError
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)
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{
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var built = ctor.Invoke(values);
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if (realProps != null)
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{
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var hadError = false;
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for (var i = 0; i < realProps.Length; ++i)
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{
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if (realProps[i] == null)
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{
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continue;
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}
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var result =
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Properties.InternalSetValue(from, built, built, realProps[i], props[i, 1], props[i, 1], false);
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if (result != "Property has been set.")
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{
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if (sendError)
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{
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from.SendMessage(result);
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}
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hadError = true;
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}
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}
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if (hadError)
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{
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sendError = false;
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}
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}
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return (IEntity)built;
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}
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public static int Build(
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Mobile from, Point3D start, Point3D end, ConstructorInfo ctor, object[] values,
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string[,] props, PropertyInfo[] realProps, List<Container> packs, bool outline = false, bool mapAvg = false
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)
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{
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try
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{
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var map = from.Map;
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var width = end.X - start.X + 1;
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var height = end.Y - start.Y + 1;
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if (outline && (width < 3 || height < 3))
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{
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outline = false;
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}
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int objectCount;
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if (packs != null)
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{
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objectCount = packs.Count;
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}
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else if (outline)
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{
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objectCount = (width + height - 2) * 2;
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}
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else
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{
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objectCount = width * height;
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}
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if (objectCount >= 20)
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{
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from.SendMessage($"Constructing {objectCount} objects, please wait.");
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}
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var sendError = true;
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var sb = new StringBuilder();
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sb.Append("Serials: ");
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if (packs != null)
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{
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for (var i = 0; i < packs.Count; ++i)
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{
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var built = Build(from, ctor, values, props, realProps, ref sendError);
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sb.Append($"{built.Serial}; ");
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if (built is Item item)
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{
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packs[i].DropItem(item);
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}
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else if (built is Mobile m)
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{
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m.MoveToWorld(new Point3D(start.X, start.Y, start.Z), map);
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}
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}
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}
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else
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{
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var z = start.Z;
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for (var x = start.X; x <= end.X; ++x)
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{
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for (var y = start.Y; y <= end.Y; ++y)
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{
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if (outline && x != start.X && x != end.X && y != start.Y && y != end.Y)
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{
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continue;
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}
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if (mapAvg)
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{
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z = map.GetAverageZ(x, y);
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}
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var built = Build(from, ctor, values, props, realProps, ref sendError);
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sb.Append($"{built.Serial}; ");
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if (built is Item item)
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{
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item.MoveToWorld(new Point3D(x, y, z), map);
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}
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else if (built is Mobile m)
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{
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m.MoveToWorld(new Point3D(x, y, z), map);
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}
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}
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}
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}
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CommandLogging.WriteLine(from, sb.ToString());
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return objectCount;
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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return 0;
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}
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}
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public static void SendUsage(Type type, Mobile from)
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{
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var ctors = type.GetConstructors();
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var foundCtor = false;
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for (var i = 0; i < ctors.Length; ++i)
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{
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var ctor = ctors[i];
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if (!IsConstructible(ctor, from.AccessLevel))
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{
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continue;
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}
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if (!foundCtor)
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{
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foundCtor = true;
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from.SendMessage("Usage:");
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}
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SendCtor(type, ctor, from);
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}
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if (!foundCtor)
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{
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from.SendMessage("That type is not marked constructible.");
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}
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}
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public static void SendCtor(Type type, ConstructorInfo ctor, Mobile from)
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{
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var paramList = ctor.GetParameters();
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var sb = new StringBuilder();
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sb.Append(type.Name);
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for (var i = 0; i < paramList.Length; ++i)
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{
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if (i != 0)
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{
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sb.Append(',');
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}
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sb.Append(' ');
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sb.Append(paramList[i].ParameterType.Name);
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sb.Append(' ');
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sb.Append(paramList[i].Name);
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}
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from.SendMessage(sb.ToString());
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}
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private static void TileBox_Callback(Mobile from, Point3D start, Point3D end, TileState ts)
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{
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var mapAvg = false;
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switch (ts.m_ZType)
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{
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case TileZType.Fixed:
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{
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start.Z = end.Z = ts.m_FixedZ;
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break;
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}
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case TileZType.MapAverage:
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{
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mapAvg = true;
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break;
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}
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}
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Invoke(from, start, end, ts.m_Args, null, ts.m_Outline, mapAvg);
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}
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private static void Internal_OnCommand(CommandEventArgs e, bool outline)
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{
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var from = e.Mobile;
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if (e.Length >= 1)
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{
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BoundingBoxPicker.Begin(
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from,
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(map, start, end) =>
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TileBox_Callback(from, start, end, new TileState(TileZType.Start, 0, e.Arguments, outline))
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);
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}
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else
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{
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if (outline)
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{
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from.SendMessage($"Format: Outline <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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else
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{
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from.SendMessage($"Format: Tile <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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}
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}
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private static void InternalRXYZ_OnCommand(CommandEventArgs e, bool outline)
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{
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if (e.Length >= 6)
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{
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var p = new Point3D(e.Mobile.X + e.GetInt32(0), e.Mobile.Y + e.GetInt32(1), e.Mobile.Z + e.GetInt32(4));
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var p2 = new Point3D(p.X + e.GetInt32(2) - 1, p.Y + e.GetInt32(3) - 1, p.Z);
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var subArgs = new string[e.Length - 5];
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for (var i = 0; i < subArgs.Length; ++i)
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{
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subArgs[i] = e.Arguments[i + 5];
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}
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Invoke(e.Mobile, p, p2, subArgs, null, outline);
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}
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else
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{
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if (outline)
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{
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e.Mobile.SendMessage($"Format: OutlineRXYZ <x> <y> <w> <h> <z> <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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else
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{
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e.Mobile.SendMessage($"Format: TileRXYZ <x> <y> <w> <h> <z> <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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}
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}
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private static void InternalXYZ_OnCommand(CommandEventArgs e, bool outline)
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{
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if (e.Length >= 6)
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{
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var p = new Point3D(e.GetInt32(0), e.GetInt32(1), e.GetInt32(4));
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var p2 = new Point3D(p.X + e.GetInt32(2) - 1, p.Y + e.GetInt32(3) - 1, e.GetInt32(4));
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var subArgs = new string[e.Length - 5];
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for (var i = 0; i < subArgs.Length; ++i)
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{
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subArgs[i] = e.Arguments[i + 5];
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}
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Invoke(e.Mobile, p, p2, subArgs, null, outline);
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}
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else
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{
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if (outline)
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{
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e.Mobile.SendMessage($"Format: OutlineXYZ <x> <y> <w> <h> <z> <type> [params] [set {{<propertyName> <value> ...}}]" );
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}
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else
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{
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e.Mobile.SendMessage($"Format: TileXYZ <x> <y> <w> <h> <z> <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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}
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}
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private static void InternalZ_OnCommand(CommandEventArgs e, bool outline)
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{
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var from = e.Mobile;
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if (e.Length >= 2)
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{
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var subArgs = new string[e.Length - 1];
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for (var i = 0; i < subArgs.Length; ++i)
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{
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subArgs[i] = e.Arguments[i + 1];
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}
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BoundingBoxPicker.Begin(
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from,
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(map, start, end) =>
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TileBox_Callback(from, start, end, new TileState(TileZType.Fixed, e.GetInt32(0), subArgs, outline))
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);
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}
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else
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{
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if (outline)
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{
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from.SendMessage($"Format: OutlineZ <z> <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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else
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{
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from.SendMessage($"Format: TileZ <z> <type> [params] [set {{<propertyName> <value> ...}}]");
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}
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}
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}
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private static void InternalAvg_OnCommand(CommandEventArgs e, bool outline)
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{
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var from = e.Mobile;
|
|
|
|
if (e.Length >= 1)
|
|
{
|
|
BoundingBoxPicker.Begin(
|
|
from,
|
|
(map, start, end) =>
|
|
TileBox_Callback(from, start, end, new TileState(TileZType.MapAverage, 0, e.Arguments, outline))
|
|
);
|
|
}
|
|
else
|
|
{
|
|
if (outline)
|
|
{
|
|
from.SendMessage($"Format: OutlineAvg <type> [params] [set {{<propertyName> <value> ...}}]");
|
|
}
|
|
else
|
|
{
|
|
from.SendMessage($"Format: TileAvg <type> [params] [set {{<propertyName> <value> ...}}]");
|
|
}
|
|
}
|
|
}
|
|
|
|
[Usage("Tile <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name into a targeted bounding box. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void Tile_OnCommand(CommandEventArgs e)
|
|
{
|
|
Internal_OnCommand(e, false);
|
|
}
|
|
|
|
[Usage("TileRXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name into a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void TileRXYZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalRXYZ_OnCommand(e, false);
|
|
}
|
|
|
|
[Usage("TileXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name into a given bounding box. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void TileXYZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalXYZ_OnCommand(e, false);
|
|
}
|
|
|
|
[Usage("TileZ <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name into a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void TileZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalZ_OnCommand(e, false);
|
|
}
|
|
|
|
[Usage("TileAvg <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name into a targeted bounding box on the map's average Z elevation. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void TileAvg_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalAvg_OnCommand(e, false);
|
|
}
|
|
|
|
[Usage("Outline <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name around a targeted bounding box. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void Outline_OnCommand(CommandEventArgs e)
|
|
{
|
|
Internal_OnCommand(e, true);
|
|
}
|
|
|
|
[Usage("OutlineRXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name around a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void OutlineRXYZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalRXYZ_OnCommand(e, true);
|
|
}
|
|
|
|
[Usage("OutlineXYZ <x> <y> <w> <h> <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name around a given bounding box. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void OutlineXYZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalXYZ_OnCommand(e, true);
|
|
}
|
|
|
|
[Usage("OutlineZ <z> <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name around a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void OutlineZ_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalZ_OnCommand(e, true);
|
|
}
|
|
|
|
[Usage("OutlineAvg <name> [params] [set {<propertyName> <value> ...}]"), Description(
|
|
"Tiles an item or npc by name around a targeted bounding box on the map's average Z elevation. Optional constructor parameters. Optional set property list."
|
|
)]
|
|
public static void OutlineAvg_OnCommand(CommandEventArgs e)
|
|
{
|
|
InternalAvg_OnCommand(e, true);
|
|
}
|
|
|
|
private enum TileZType
|
|
{
|
|
Start,
|
|
Fixed,
|
|
MapAverage
|
|
}
|
|
|
|
private class TileState
|
|
{
|
|
public readonly string[] m_Args;
|
|
public readonly int m_FixedZ;
|
|
public readonly bool m_Outline;
|
|
public readonly TileZType m_ZType;
|
|
|
|
public TileState(TileZType zType, int fixedZ, string[] args, bool outline)
|
|
{
|
|
m_ZType = zType;
|
|
m_FixedZ = fixedZ;
|
|
m_Args = args;
|
|
m_Outline = outline;
|
|
}
|
|
}
|
|
}
|
|
}
|