mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
### Summary * Fixes syntax compile error when THREADGUARD is enabled. * Removes `int packetLength` from incoming packet handles since they aren't needed. ### Developer Notes Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
127 lines
4.5 KiB
C#
127 lines
4.5 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2023 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ChatPackets.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Buffers;
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using Server.Network;
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namespace Server.Engines.Chat
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{
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public static class ChatPackets
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{
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public static unsafe void Configure()
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{
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IncomingPackets.Register(0xB5, 0x40, true, &OpenChatWindowRequest);
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IncomingPackets.Register(0xB3, 0, true, &ChatAction);
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}
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public static void OpenChatWindowRequest(NetState state, SpanReader reader)
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{
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var from = state.Mobile;
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if (!ChatSystem.Enabled)
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{
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from.SendMessage("The chat system has been disabled.");
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return;
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}
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// Newer clients don't send chat username anymore so we are ignoring the rest of this packet.
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// TODO: How does OSI handle incognito/disguise kits?
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// TODO: Does OSI still allow duplicate names?
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// For now we assume they should use their raw name.
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var chatName = from.RawName ?? $"Unknown User {Utility.RandomMinMax(1000000, 9999999)}";
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ChatSystem.SendCommandTo(from, ChatCommand.OpenChatWindow, chatName);
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ChatUser.AddChatUser(from, chatName);
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}
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public static void ChatAction(NetState state, SpanReader reader)
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{
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if (!ChatSystem.Enabled)
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{
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return;
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}
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try
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{
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var from = state.Mobile;
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var user = ChatUser.GetChatUser(from);
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if (user == null)
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{
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return;
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}
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var lang = reader.ReadAsciiSafe(4);
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int actionID = reader.ReadInt16();
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var param = reader.ReadBigUniSafe();
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var handler = ChatActionHandlers.GetHandler(actionID);
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if (handler == null)
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{
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state.LogInfo($"Unknown chat action 0x{actionID:X}: {param}");
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return;
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}
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var channel = user.CurrentChannel;
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if (handler.RequireConference && channel == null)
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{
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// You must be in a conference to do this.
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// To join a conference, select one from the Conference menu.
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user.SendMessage(31);
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return;
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}
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if (handler.RequireModerator && !user.IsModerator)
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{
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user.SendMessage(29); // You must have operator status to do this.
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return;
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}
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handler.Callback(user, channel, param);
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}
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catch (Exception e)
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{
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Console.WriteLine(e);
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}
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}
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public static void SendChatMessage(this NetState ns, string lang, int number, string param1, string param2)
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{
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if (ns.CannotSendPackets())
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{
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return;
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}
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param1 ??= "";
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param2 ??= "";
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var length = 13 + (param1.Length + param2.Length) * 2;
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var writer = new SpanWriter(stackalloc byte[length]);
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writer.Write((byte)0xB2); // Packet ID
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writer.Write((ushort)length);
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writer.Write((ushort)(number - 20)); // Command
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writer.WriteAscii(lang ?? "", 4);
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writer.WriteBigUniNull(param1);
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writer.WriteBigUniNull(param2);
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ns.Send(writer.Span);
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}
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}
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}
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