mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
### Summary * Fixes syntax compile error when THREADGUARD is enabled. * Removes `int packetLength` from incoming packet handles since they aren't needed. ### Developer Notes Incoming packet handler `SpanReader` is now properly scoped to that packet by length.
195 lines
5.8 KiB
C#
195 lines
5.8 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2023 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: IncomingEntityPackets.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System.Buffers;
|
|
|
|
namespace Server.Network;
|
|
|
|
public static class IncomingEntityPackets
|
|
{
|
|
public static bool SingleClickProps { get; set; }
|
|
|
|
public static unsafe void Configure()
|
|
{
|
|
IncomingPackets.Register(0x06, 5, true, &UseReq);
|
|
IncomingPackets.Register(0x09, 5, true, &LookReq);
|
|
IncomingPackets.Register(0xB6, 9, true, &ObjectHelpRequest);
|
|
IncomingPackets.Register(0xD6, 0, true, &BatchQueryProperties);
|
|
}
|
|
|
|
public static void ObjectHelpRequest(NetState state, SpanReader reader)
|
|
{
|
|
var from = state.Mobile;
|
|
|
|
var serial = (Serial)reader.ReadUInt32();
|
|
int unk = reader.ReadByte();
|
|
var lang = reader.ReadAscii(3);
|
|
|
|
if (serial.IsItem)
|
|
{
|
|
var item = World.FindItem(serial);
|
|
|
|
if (item != null && from.Map == item.Map && Utility.InUpdateRange(item.GetWorldLocation(), from.Location) &&
|
|
from.CanSee(item))
|
|
{
|
|
item.OnHelpRequest(from);
|
|
}
|
|
}
|
|
else if (serial.IsMobile)
|
|
{
|
|
var m = World.FindMobile(serial);
|
|
|
|
if (m != null && from.Map == m.Map && Utility.InUpdateRange(m.Location, from.Location) && from.CanSee(m))
|
|
{
|
|
m.OnHelpRequest(m);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void UseReq(NetState state, SpanReader reader)
|
|
{
|
|
var from = state.Mobile;
|
|
|
|
if (from.AccessLevel >= AccessLevel.Counselor || Core.TickCount - from.NextActionTime >= 0)
|
|
{
|
|
var value = reader.ReadUInt32();
|
|
|
|
if ((value & ~0x7FFFFFFF) != 0)
|
|
{
|
|
from.OnPaperdollRequest();
|
|
}
|
|
else
|
|
{
|
|
Serial s = (Serial)value;
|
|
|
|
if (s.IsMobile)
|
|
{
|
|
var m = World.FindMobile(s);
|
|
|
|
if (m?.Deleted == false)
|
|
{
|
|
from.Use(m);
|
|
}
|
|
}
|
|
else if (s.IsItem)
|
|
{
|
|
var item = World.FindItem(s);
|
|
|
|
if (item?.Deleted == false)
|
|
{
|
|
from.Use(item);
|
|
}
|
|
}
|
|
}
|
|
|
|
from.NextActionTime = Core.TickCount + Mobile.ActionDelay;
|
|
}
|
|
else
|
|
{
|
|
from.SendActionMessage();
|
|
}
|
|
}
|
|
|
|
public static void LookReq(NetState state, SpanReader reader)
|
|
{
|
|
var from = state.Mobile;
|
|
|
|
Serial s = (Serial)reader.ReadUInt32();
|
|
|
|
if (s.IsMobile)
|
|
{
|
|
var m = World.FindMobile(s);
|
|
|
|
if (m != null && from.CanSee(m) && Utility.InUpdateRange(from.Location, m.Location))
|
|
{
|
|
if (SingleClickProps)
|
|
{
|
|
m.OnAosSingleClick(from);
|
|
}
|
|
else
|
|
{
|
|
if (from.Region.OnSingleClick(from, m))
|
|
{
|
|
m.OnSingleClick(from);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (s.IsItem)
|
|
{
|
|
var item = World.FindItem(s);
|
|
|
|
if (item?.Deleted == false && from.CanSee(item) &&
|
|
Utility.InUpdateRange(from.Location, item.GetWorldLocation()))
|
|
{
|
|
if (SingleClickProps)
|
|
{
|
|
item.OnAosSingleClick(from);
|
|
}
|
|
else if (from.Region.OnSingleClick(from, item))
|
|
{
|
|
if (item.Parent is Item parentItem)
|
|
{
|
|
parentItem.OnSingleClickContained(from, item);
|
|
}
|
|
|
|
item.OnSingleClick(from);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void BatchQueryProperties(NetState state, SpanReader reader)
|
|
{
|
|
if (!ObjectPropertyList.Enabled)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var from = state.Mobile;
|
|
|
|
var length = reader.Remaining;
|
|
|
|
if (length % 4 != 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
while (reader.Remaining > 0)
|
|
{
|
|
Serial s = (Serial)reader.ReadUInt32();
|
|
|
|
if (s.IsMobile)
|
|
{
|
|
var m = World.FindMobile(s);
|
|
|
|
if (m != null && from.CanSee(m) && Utility.InUpdateRange(from.Location, m.Location))
|
|
{
|
|
m.SendPropertiesTo(state);
|
|
}
|
|
}
|
|
else if (s.IsItem)
|
|
{
|
|
var item = World.FindItem(s);
|
|
|
|
if (item?.Deleted == false && from.CanSee(item) &&
|
|
Utility.InUpdateRange(from.Location, item.GetWorldLocation()))
|
|
{
|
|
item.SendPropertiesTo(state);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|