modernuo/Projects/Server/SecureTrade.cs
2026-03-05 19:36:54 -08:00

477 lines
14 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: SecureTrade.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using Server.Accounting;
using Server.Items;
using Server.Network;
namespace Server;
public class SecureTrade
{
public SecureTrade(Mobile from, Mobile to)
{
Valid = true;
From = new SecureTradeInfo(this, from, new SecureTradeContainer(this));
To = new SecureTradeInfo(this, to, new SecureTradeContainer(this));
var from704565 = from.NetState?.NewSecureTrading == true;
var to704565 = to.NetState?.NewSecureTrading == true;
from.NetState.SendMobileStatus(from, to);
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
from.NetState.SendSecureTradeEquip(To.Container, to);
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
from.NetState.SendSecureTradeEquip(From.Container, from);
from.NetState.SendDisplaySecureTrade(to, From.Container, To.Container, to.Name);
from.NetState.SendUpdateSecureTrade(From.Container, false, false);
if (from.Account != null && from704565)
{
from.NetState.SendUpdateSecureTrade(
From.Container,
TradeFlag.UpdateLedger,
from.Account.TotalGold,
from.Account.TotalPlat
);
}
to.NetState.SendMobileStatus(to, from);
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
to.NetState.SendSecureTradeEquip(From.Container, from);
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
to.NetState.SendSecureTradeEquip(To.Container, to);
to.NetState.SendDisplaySecureTrade(from, To.Container, From.Container, from.Name);
to.NetState.SendUpdateSecureTrade(To.Container, false, false);
if (to.Account != null && to704565)
{
to.NetState.SendUpdateSecureTrade(
To.Container,
TradeFlag.UpdateLedger,
to.Account.TotalGold,
to.Account.TotalPlat
);
}
}
public SecureTradeInfo From { get; }
public SecureTradeInfo To { get; }
public bool Valid { get; private set; }
public void Cancel()
{
if (!Valid)
{
return;
}
var list = From.Container.Items;
for (var i = list.Count - 1; i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == From.VirtualCheck)
{
continue;
}
item.OnSecureTrade(From.Mobile, To.Mobile, From.Mobile, false);
if (!item.Deleted)
{
From.Mobile.AddToBackpack(item);
}
}
}
list = To.Container.Items;
for (var i = list.Count - 1; i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == To.VirtualCheck)
{
continue;
}
item.OnSecureTrade(To.Mobile, From.Mobile, To.Mobile, false);
if (!item.Deleted)
{
To.Mobile.AddToBackpack(item);
}
}
}
Close();
}
public void Close()
{
if (!Valid)
{
return;
}
From.Mobile.NetState.SendCloseSecureTrade(From.Container);
To.Mobile.NetState.SendCloseSecureTrade(To.Container);
Valid = false;
var ns = From.Mobile.NetState;
ns?.RemoveTrade(this);
ns = To.Mobile.NetState;
ns?.RemoveTrade(this);
Timer.StartTimer(From.Dispose);
Timer.StartTimer(To.Dispose);
}
public void UpdateFromCurrency()
{
UpdateCurrency(From, To);
}
public void UpdateToCurrency()
{
UpdateCurrency(To, From);
}
private static void UpdateCurrency(SecureTradeInfo left, SecureTradeInfo right)
{
if (left.Mobile.NetState?.NewSecureTrading == true)
{
var plat = left.Mobile.Account.TotalPlat;
var gold = left.Mobile.Account.TotalGold;
left.Mobile.NetState.SendUpdateSecureTrade(left.Container, TradeFlag.UpdateLedger, gold, plat);
}
if (right.Mobile.NetState?.NewSecureTrading == true)
{
right.Mobile.NetState.SendUpdateSecureTrade(right.Container, TradeFlag.UpdateGold, left.Gold, left.Plat);
}
}
public void Update()
{
if (!Valid)
{
return;
}
if (!From.IsDisposed && From.Accepted && !To.IsDisposed && To.Accepted)
{
var list = From.Container.Items;
var allowed = true;
for (var i = list.Count - 1; allowed && i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == From.VirtualCheck)
{
continue;
}
if (!item.AllowSecureTrade(From.Mobile, To.Mobile, To.Mobile, true))
{
allowed = false;
}
}
}
list = To.Container.Items;
for (var i = list.Count - 1; allowed && i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == To.VirtualCheck)
{
continue;
}
if (!item.AllowSecureTrade(To.Mobile, From.Mobile, From.Mobile, true))
{
allowed = false;
}
}
}
if (AccountGold.Enabled)
{
if (From.Mobile.Account != null)
{
var totalPlat = From.Mobile.Account.TotalPlat;
var totalGold = From.Mobile.Account.TotalGold;
if (totalPlat < From.Plat || totalGold < From.Gold)
{
allowed = false;
From.Mobile.SendMessage("You do not have enough currency to complete this trade.");
}
}
if (To.Mobile.Account != null)
{
var totalPlat = To.Mobile.Account.TotalPlat;
var totalGold = To.Mobile.Account.TotalGold;
if (totalPlat < To.Plat || totalGold < To.Gold)
{
allowed = false;
To.Mobile.SendMessage("You do not have enough currency to complete this trade.");
}
}
}
if (!allowed)
{
From.Accepted = false;
To.Accepted = false;
From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
return;
}
if (AccountGold.Enabled && From.Mobile.Account != null && To.Mobile.Account != null)
{
HandleAccountGoldTrade();
}
list = From.Container.Items;
for (var i = list.Count - 1; i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == From.VirtualCheck)
{
continue;
}
item.OnSecureTrade(From.Mobile, To.Mobile, To.Mobile, true);
if (!item.Deleted)
{
To.Mobile.AddToBackpack(item);
}
}
}
list = To.Container.Items;
for (var i = list.Count - 1; i >= 0; --i)
{
if (i < list.Count)
{
var item = list[i];
if (item == To.VirtualCheck)
{
continue;
}
item.OnSecureTrade(To.Mobile, From.Mobile, From.Mobile, true);
if (!item.Deleted)
{
From.Mobile.AddToBackpack(item);
}
}
}
Close();
}
else if (!From.IsDisposed && !To.IsDisposed)
{
From.Mobile.NetState.SendUpdateSecureTrade(From.Container, From.Accepted, To.Accepted);
To.Mobile.NetState.SendUpdateSecureTrade(To.Container, To.Accepted, From.Accepted);
}
}
private void HandleAccountGoldTrade()
{
int fromPlatSend = 0, fromGoldSend = 0, fromPlatRecv = 0, fromGoldRecv = 0;
int toPlatSend = 0, toGoldSend = 0, toPlatRecv = 0, toGoldRecv = 0;
if ((From.Plat > 0) & From.Mobile.Account.WithdrawPlat(From.Plat))
{
fromPlatSend = From.Plat;
if (To.Mobile.Account.DepositPlat(From.Plat))
{
toPlatRecv = fromPlatSend;
}
}
if ((From.Gold > 0) & From.Mobile.Account.WithdrawGold(From.Gold))
{
fromGoldSend = From.Gold;
if (To.Mobile.Account.DepositGold(From.Gold))
{
toGoldRecv = fromGoldSend;
}
}
if ((To.Plat > 0) & To.Mobile.Account.WithdrawPlat(To.Plat))
{
toPlatSend = To.Plat;
if (From.Mobile.Account.DepositPlat(To.Plat))
{
fromPlatRecv = toPlatSend;
}
}
if ((To.Gold > 0) & To.Mobile.Account.WithdrawGold(To.Gold))
{
toGoldSend = To.Gold;
if (From.Mobile.Account.DepositGold(To.Gold))
{
fromGoldRecv = toGoldSend;
}
}
HandleAccountGoldTrade(From.Mobile, To.Mobile, fromPlatSend, fromGoldSend, fromPlatRecv, fromGoldRecv);
HandleAccountGoldTrade(To.Mobile, From.Mobile, toPlatSend, toGoldSend, toPlatRecv, toGoldRecv);
}
private static void HandleAccountGoldTrade(
Mobile left,
Mobile right,
int platSend,
int goldSend,
int platRecv,
int goldRecv
)
{
if (platSend > 0 || goldSend > 0)
{
if (platSend > 0 && goldSend > 0)
{
left.SendMessage(
$"You traded {platSend:#,0} platinum and {goldSend:#,0} gold to {right.RawName}."
);
}
else if (platSend > 0)
{
left.SendMessage($"You traded {platSend:#,0} platinum to {right.RawName}.");
}
else if (goldSend > 0)
{
left.SendMessage($"You traded {goldSend:#,0} gold to {right.RawName}.");
}
}
if (platRecv > 0 || goldRecv > 0)
{
if (platRecv > 0 && goldRecv > 0)
{
left.SendMessage(
$"You received {platRecv:#,0} platinum and {goldRecv:#,0} gold from {right.RawName}."
);
}
else if (platRecv > 0)
{
left.SendMessage($"You received {platRecv:#,0} platinum from {right.RawName}.");
}
else if (goldRecv > 0)
{
left.SendMessage($"You received {goldRecv:#,0} gold from {right.RawName}.");
}
}
}
}
public sealed class SecureTradeInfo : IDisposable
{
public SecureTradeInfo(SecureTrade owner, Mobile m, SecureTradeContainer c)
{
Owner = owner;
Mobile = m;
Container = c;
Mobile.AddItem(Container);
VirtualCheck = new VirtualCheck();
Container.DropItem(VirtualCheck);
}
public SecureTrade Owner { get; private set; }
public Mobile Mobile { get; private set; }
public SecureTradeContainer Container { get; private set; }
public VirtualCheck VirtualCheck { get; private set; }
public int Gold
{
get => VirtualCheck.Gold;
set => VirtualCheck.Gold = value;
}
public int Plat
{
get => VirtualCheck.Plat;
set => VirtualCheck.Plat = value;
}
public bool Accepted { get; set; }
public bool IsDisposed { get; private set; }
public void Dispose()
{
VirtualCheck.Delete();
VirtualCheck = null;
Container.Delete();
Container = null;
Mobile = null;
Owner = null;
IsDisposed = true;
}
}