modernuo/Projects/Server/Network/EncodedReader.cs
2026-03-05 19:36:54 -08:00

39 lines
1.8 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: EncodedReader.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System.Buffers;
namespace Server.Network;
public ref struct EncodedReader
{
private SpanReader _reader;
public EncodedReader(SpanReader reader) => _reader = reader;
public void Trace(NetState state) => state.Trace(_reader.Buffer);
public int ReadInt32() => _reader.ReadByte() != 0 ? 0 : _reader.ReadInt32();
public Point3D ReadPoint3D() => _reader.ReadByte() != 3
? Point3D.Zero
: new Point3D(_reader.ReadInt16(), _reader.ReadInt16(), _reader.ReadByte());
public string ReadUnicodeStringSafe() =>
_reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUniSafe(_reader.ReadUInt16());
public string ReadUnicodeString() =>
_reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUni(_reader.ReadUInt16());
}