mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
39 lines
1.8 KiB
C#
39 lines
1.8 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: EncodedReader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System.Buffers;
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namespace Server.Network;
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public ref struct EncodedReader
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{
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private SpanReader _reader;
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public EncodedReader(SpanReader reader) => _reader = reader;
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public void Trace(NetState state) => state.Trace(_reader.Buffer);
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public int ReadInt32() => _reader.ReadByte() != 0 ? 0 : _reader.ReadInt32();
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public Point3D ReadPoint3D() => _reader.ReadByte() != 3
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? Point3D.Zero
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: new Point3D(_reader.ReadInt16(), _reader.ReadInt16(), _reader.ReadByte());
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public string ReadUnicodeStringSafe() =>
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_reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUniSafe(_reader.ReadUInt16());
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public string ReadUnicodeString() =>
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_reader.ReadByte() != 2 ? string.Empty : _reader.ReadBigUni(_reader.ReadUInt16());
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}
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