modernuo/Projects/Server/Timer/Timer.DelayStateCall.cs
2026-03-05 19:36:54 -08:00

241 lines
9.8 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2026 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Timer.DelayStateCall.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
using System.Runtime.CompilerServices;
namespace Server;
public partial class Timer
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T>(Action<T> callback, T state) =>
DelayCall(TimeSpan.Zero, TimeSpan.Zero, 1, callback, state);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T>(TimeSpan delay, Action<T> callback, T state) =>
DelayCall(delay, TimeSpan.Zero, 1, callback, state);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T>(TimeSpan delay, TimeSpan interval, Action<T> callback, T state) =>
DelayCall(delay, interval, 0, callback, state);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T>(TimeSpan delay, TimeSpan interval, int count, Action<T> callback, T state) =>
new DelayStateCallTimer<T>(delay, interval, count, callback, state).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2>(Action<T1, T2> callback, T1 t1, T2 t2) =>
DelayCall(TimeSpan.Zero, TimeSpan.Zero, 1, callback, t1, t2);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2>(TimeSpan delay, Action<T1, T2> callback, T1 t1, T2 t2) =>
DelayCall(delay, TimeSpan.Zero, 1, callback, t1, t2);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2>(TimeSpan delay, TimeSpan interval, Action<T1, T2> callback, T1 t1, T2 t2) =>
DelayCall(delay, interval, 0, callback, t1, t2);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2>(
TimeSpan delay, TimeSpan interval, int count, Action<T1, T2> callback,
T1 t1, T2 t2
) => new DelayStateCallTimer<T1, T2>(delay, interval, count, callback, t1, t2).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3>(Action<T1, T2, T3> callback, T1 t1, T2 t2, T3 t3) =>
DelayCall(TimeSpan.Zero, TimeSpan.Zero, 1, callback, t1, t2, t3);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3>(
TimeSpan delay, Action<T1, T2, T3> callback, T1 t1, T2 t2, T3 t3
) => DelayCall(delay, TimeSpan.Zero, 1, callback, t1, t2, t3);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3>(
TimeSpan delay, TimeSpan interval, Action<T1, T2, T3> callback,
T1 t1, T2 t2, T3 t3
) => DelayCall(delay, interval, 0, callback, t1, t2, t3);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3>(
TimeSpan delay, TimeSpan interval, int count,
Action<T1, T2, T3> callback, T1 t1, T2 t2, T3 t3
) => new DelayStateCallTimer<T1, T2, T3>(delay, interval, count, callback, t1, t2, t3).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4>(
Action<T1, T2, T3, T4> callback, T1 t1, T2 t2, T3 t3, T4 t4
) => DelayCall(TimeSpan.Zero, TimeSpan.Zero, 1, callback, t1, t2, t3, t4);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4>(
TimeSpan delay, Action<T1, T2, T3, T4> callback,
T1 t1, T2 t2, T3 t3, T4 t4
) => DelayCall(delay, TimeSpan.Zero, 1, callback, t1, t2, t3, t4);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4>(
TimeSpan delay, TimeSpan interval,
Action<T1, T2, T3, T4> callback, T1 t1, T2 t2, T3 t3, T4 t4
) => DelayCall(delay, interval, 0, callback, t1, t2, t3, t4);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4>(
TimeSpan delay, TimeSpan interval, int count,
Action<T1, T2, T3, T4> callback, T1 t1, T2 t2, T3 t3, T4 t4
) => new DelayStateCallTimer<T1, T2, T3, T4>(delay, interval, count, callback, t1, t2, t3, t4).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4, T5>(
Action<T1, T2, T3, T4, T5> callback, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5
) => new DelayStateCallTimer<T1, T2, T3, T4, T5>(TimeSpan.Zero, TimeSpan.Zero, 1, callback, t1, t2, t3, t4, t5).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4, T5>(
TimeSpan delay,
Action<T1, T2, T3, T4, T5> callback, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5
) => new DelayStateCallTimer<T1, T2, T3, T4, T5>(delay, TimeSpan.Zero, 1, callback, t1, t2, t3, t4, t5).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4, T5>(
TimeSpan delay, TimeSpan interval,
Action<T1, T2, T3, T4, T5> callback, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5
) => new DelayStateCallTimer<T1, T2, T3, T4, T5>(delay, interval, 0, callback, t1, t2, t3, t4, t5).Start();
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Timer DelayCall<T1, T2, T3, T4, T5>(
TimeSpan delay, TimeSpan interval, int count,
Action<T1, T2, T3, T4, T5> callback, T1 t1, T2 t2, T3 t3, T4 t4, T5 t5
) => new DelayStateCallTimer<T1, T2, T3, T4, T5>(delay, interval, count, callback, t1, t2, t3, t4, t5).Start();
private class DelayStateCallTimer<T> : Timer
{
private readonly T _t1;
public DelayStateCallTimer(TimeSpan delay, TimeSpan interval, int count, Action<T> callback, T state)
: base(delay, interval, count)
{
Callback = callback;
_t1 = state;
}
public Action<T> Callback { get; }
protected override void OnTick() => Callback?.Invoke(_t1);
public override string ToString() => $"DelayStateCall[{FormatDelegate(Callback)}]";
}
private class DelayStateCallTimer<T1, T2> : Timer
{
private readonly T1 _t1;
private readonly T2 _t2;
public DelayStateCallTimer(
TimeSpan delay, TimeSpan interval, int count, Action<T1, T2> callback,
T1 t1, T2 t2
) : base(delay, interval, count)
{
Callback = callback;
_t1 = t1;
_t2 = t2;
}
public Action<T1, T2> Callback { get; }
protected override void OnTick() => Callback?.Invoke(_t1, _t2);
public override string ToString() => $"DelayStateCall[{FormatDelegate(Callback)}]";
}
private class DelayStateCallTimer<T1, T2, T3> : Timer
{
private readonly T1 _t1;
private readonly T2 _t2;
private readonly T3 _t3;
public DelayStateCallTimer(
TimeSpan delay, TimeSpan interval, int count, Action<T1, T2, T3> callback,
T1 t1, T2 t2, T3 t3
) : base(delay, interval, count)
{
Callback = callback;
_t1 = t1;
_t2 = t2;
_t3 = t3;
}
public Action<T1, T2, T3> Callback { get; }
protected override void OnTick() => Callback?.Invoke(_t1, _t2, _t3);
public override string ToString() => $"DelayStateCall[{FormatDelegate(Callback)}]";
}
private class DelayStateCallTimer<T1, T2, T3, T4> : Timer
{
private readonly T1 _t1;
private readonly T2 _t2;
private readonly T3 _t3;
private readonly T4 _t4;
public DelayStateCallTimer(
TimeSpan delay, TimeSpan interval, int count, Action<T1, T2, T3, T4> callback,
T1 t1, T2 t2, T3 t3, T4 t4
) : base(delay, interval, count)
{
Callback = callback;
_t1 = t1;
_t2 = t2;
_t3 = t3;
_t4 = t4;
}
public Action<T1, T2, T3, T4> Callback { get; }
protected override void OnTick() => Callback?.Invoke(_t1, _t2, _t3, _t4);
public override string ToString() => $"DelayStateCall[{FormatDelegate(Callback)}]";
}
private class DelayStateCallTimer<T1, T2, T3, T4, T5> : Timer
{
private readonly T1 _t1;
private readonly T2 _t2;
private readonly T3 _t3;
private readonly T4 _t4;
private readonly T5 _t5;
public DelayStateCallTimer(
TimeSpan delay, TimeSpan interval, int count, Action<T1, T2, T3, T4, T5> callback,
T1 t1, T2 t2, T3 t3, T4 t4, T5 t5
) : base(delay, interval, count)
{
Callback = callback;
_t1 = t1;
_t2 = t2;
_t3 = t3;
_t4 = t4;
_t5 = t5;
}
public Action<T1, T2, T3, T4, T5> Callback { get; }
protected override void OnTick() => Callback?.Invoke(_t1, _t2, _t3, _t4, _t5);
public override string ToString() => $"DelayStateCall[{FormatDelegate(Callback)}]";
}
}