mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
117 lines
3.7 KiB
C#
117 lines
3.7 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: Timer.Pool.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Threading.Tasks;
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namespace Server;
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public partial class Timer
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{
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private static int _maxPoolCapacity;
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private static int _poolCapacity;
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private static int _poolCount;
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private static DelayCallTimer _poolHead;
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private static bool _isRefilling;
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public static void CheckTimerPool()
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{
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if (_poolCount > 0 || _isRefilling)
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{
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return;
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}
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var amountToGrow = _poolCapacity * 2;
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var amountToRefill = Math.Min(_maxPoolCapacity, amountToGrow);
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var maximumHit = amountToGrow > amountToRefill ? " Maximum pool size has been reached." : "";
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var warningMessage = $"Refilling timer pool with {{AmountRefill}}.{maximumHit}";
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logger.Warning(warningMessage, amountToRefill);
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RefillPoolAsync(amountToRefill);
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}
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public static void ConfigureTimerPool()
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{
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_poolCapacity = ServerConfiguration.GetOrUpdateSetting("timer.initialPoolCapacity", 1024);
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_maxPoolCapacity = ServerConfiguration.GetOrUpdateSetting("timer.maxPoolCapacity", _poolCapacity * 16);
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RefillPool(_poolCapacity, out var head, out var tail);
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ReturnToPool(_poolCapacity, head, tail);
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}
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private static void ReturnToPool(int amount, DelayCallTimer head, DelayCallTimer tail)
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{
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tail.Attach(_poolHead);
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_poolHead = head;
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_poolCount += amount;
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}
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private static DelayCallTimer GetFromPool()
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{
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if (_poolHead == null)
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{
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return null;
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}
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var timer = _poolHead;
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_poolHead = _poolHead._nextTimer as DelayCallTimer;
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timer.Detach();
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_poolCount--;
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return timer;
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}
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internal static void RefillPool(int amount, out DelayCallTimer head, out DelayCallTimer tail)
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{
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#if DEBUG_TIMERS
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logger.Information("Filling pool with {Amount} timers.", amount);
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#endif
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head = null;
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tail = null;
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for (var i = 0; i < amount; i++)
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{
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var timer = new DelayCallTimer(TimeSpan.Zero, TimeSpan.Zero, 0, null);
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timer.Attach(head);
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if (i == 0)
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{
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tail = timer;
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}
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head = timer;
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}
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}
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internal static async void RefillPoolAsync(int amountToRefill)
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{
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_isRefilling = true;
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var (headTimer, tailTimer) = await Task.Run(
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() =>
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{
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RefillPool(amountToRefill, out var head, out var tail);
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return (head, tail);
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},
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Core.ClosingTokenSource.Token
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);
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ReturnToPool(amountToRefill, headTimer, tailTimer);
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_poolCapacity = amountToRefill;
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_isRefilling = false;
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}
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}
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