modernuo/Projects/Server.Tests/Tests/Collections/PooledRefQueueTests.cs
Kamron Batman 23532db603
fix: Cleans up LINQ calls. (#965)
- [X] Removes several `ToList()` uses with `PooledRefQueue`
- [X] Adds a `PeekRandom` to PooledRefQueue
- [X] Updates EV/BS so they dispel each other in a more efficient manner.
- [X] Fixes Firebomb so it works like a normal firefield.
- [X] Fixes field spells so they aren't unnecessarily using a Point3D ref more than necessary.
- [X] Removes extra allocation in campfire by using reverse loop.
- [X] Removes other LINQ calls that aren't needed.
2022-03-20 19:20:54 -07:00

102 lines
2.4 KiB
C#

using System;
using Moq;
using Server.Collections;
using Server.Random;
using Xunit;
namespace Server.Tests;
public sealed class PooledRefQueueTests : IDisposable
{
public void Dispose() => RandomSources.SetRng(null);
private static void PrepareRng(int queueCount, int rngValue)
{
Mock<IRandomSource> mockRng = new Mock<IRandomSource>();
mockRng
.Setup(rng => rng.Next(It.IsAny<int>()))
.Returns(
(int size) =>
{
Assert.Equal(queueCount, size);
return rngValue;
}
);
RandomSources.SetRng(mockRng.Object);
}
[Fact]
public void TestPeekRandom1()
{
// Random value for _head = 0, _tail = 5, _size = 5,
using var queue = PooledRefQueue<int>.Create(10);
queue.Enqueue(0);
queue.Enqueue(1);
queue.Enqueue(2);
queue.Enqueue(3); // <-----
queue.Enqueue(4);
queue.Enqueue(5);
PrepareRng(6, 3);
Assert.Equal(3, queue.PeekRandom());
}
[Fact]
public void TestPeekRandom2()
{
// Random value for _head = 3, _tail = 10, _size = 7,
using var queue = PooledRefQueue<int>.Create(10);
queue.Enqueue(0);
queue.Enqueue(1);
queue.Enqueue(2);
queue.Enqueue(3);
queue.Enqueue(4);
queue.Enqueue(5);
queue.Enqueue(6); // <---
queue.Enqueue(7);
queue.Enqueue(8);
queue.Enqueue(9);
queue.Dequeue();
queue.Dequeue();
queue.Dequeue();
PrepareRng(7, 3);
Assert.Equal(6, queue.PeekRandom());
}
[Theory]
[InlineData(3, 6)]
[InlineData(8, 11)]
[InlineData(6, 9)]
[InlineData(7, 10)]
public void TestPeekRandom3(int rngValue, int expectedIndex)
{
// Random value for _head = 3, _tail = 2, _size = 10,
using var queue = PooledRefQueue<int>.Create(10);
queue.Enqueue(0);
queue.Enqueue(1);
queue.Enqueue(2);
queue.Enqueue(3);
queue.Enqueue(4);
queue.Enqueue(5);
queue.Enqueue(6);
queue.Enqueue(7);
queue.Enqueue(8);
queue.Enqueue(9);
queue.Dequeue();
queue.Dequeue();
queue.Dequeue();
queue.Enqueue(10);
queue.Enqueue(11);
queue.Enqueue(12);
PrepareRng(10, rngValue);
Assert.Equal(expectedIndex, queue.PeekRandom());
}
}