mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
- [X] Adds better diagnostics for world saves. - [X] Adds world save stats. - [X] World now saves to a temporary folder. - [X] Backups are now stored by timestamp. - [X] Backup is now made after the world save. - [X] "Saves" folder is now configurable. - [X] Temporary folder is now configurable. - [X] Backups folder is now configurable.
72 lines
2.6 KiB
C#
72 lines
2.6 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright 2019-2020 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: AggressiveActionEvent.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Runtime.CompilerServices;
|
|
|
|
namespace Server
|
|
{
|
|
public class AggressiveActionEventArgs : EventArgs
|
|
{
|
|
private static readonly Queue<AggressiveActionEventArgs> m_Pool = new();
|
|
|
|
private AggressiveActionEventArgs(Mobile aggressed, Mobile aggressor, bool criminal)
|
|
{
|
|
Aggressed = aggressed;
|
|
Aggressor = aggressor;
|
|
Criminal = criminal;
|
|
}
|
|
|
|
public Mobile Aggressed { get; private set; }
|
|
|
|
public Mobile Aggressor { get; private set; }
|
|
|
|
public bool Criminal { get; private set; }
|
|
|
|
public static AggressiveActionEventArgs Create(Mobile aggressed, Mobile aggressor, bool criminal)
|
|
{
|
|
AggressiveActionEventArgs args;
|
|
|
|
if (m_Pool.Count > 0)
|
|
{
|
|
args = m_Pool.Dequeue();
|
|
|
|
args.Aggressed = aggressed;
|
|
args.Aggressor = aggressor;
|
|
args.Criminal = criminal;
|
|
}
|
|
else
|
|
{
|
|
args = new AggressiveActionEventArgs(aggressed, aggressor, criminal);
|
|
}
|
|
|
|
return args;
|
|
}
|
|
|
|
public void Free()
|
|
{
|
|
m_Pool.Enqueue(this);
|
|
}
|
|
}
|
|
|
|
public static partial class EventSink
|
|
{
|
|
public static event Action<AggressiveActionEventArgs> AggressiveAction;
|
|
|
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
public static void InvokeAggressiveAction(AggressiveActionEventArgs e) => AggressiveAction?.Invoke(e);
|
|
}
|
|
}
|