mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
- [X] Fixes an issue where a buffer smaller than 8 bytes would not double with enough space in some cases. - [X] Fixes an issue with dupe copying the savebuffer reference (ugh). - [X] Streamlines the IGenericWriter API to use better generics. - [X] Streamlines the IGenericReader API to use better generics. - [X] Forces `tidying` of a List/HashSet to be done externally since Writers/Readers should not have side effects. - [X] Fixes an issue where Tidying a list didn't TrimExcess, causing memory leaks. - [X] Reverted the meaning of `World.Running` to specifically refer to any world state post world loading. - NOTE: Do not use this if you want to block on world saves. Instead use checks against `WorldState.Saving` states. - [X] Fixes an issue with serializing negative DateTime deltas. - [X] Fixes a potential issue with serializing non-UTC DateTime. Bumps release version
126 lines
3.3 KiB
C#
126 lines
3.3 KiB
C#
using Server.Accounting;
|
|
using Server.Network;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class BankBox : Container
|
|
{
|
|
public BankBox(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public BankBox(Mobile owner) : base(0xE7C)
|
|
{
|
|
Layer = Layer.Bank;
|
|
Movable = false;
|
|
Owner = owner;
|
|
}
|
|
|
|
public override int DefaultMaxWeight => 0;
|
|
|
|
public override bool IsVirtualItem => true;
|
|
|
|
public Mobile Owner { get; private set; }
|
|
|
|
public bool Opened { get; private set; }
|
|
|
|
public static bool SendDeleteOnClose { get; set; }
|
|
|
|
public void Open()
|
|
{
|
|
Opened = true;
|
|
|
|
if (Owner != null)
|
|
{
|
|
Owner.PrivateOverheadMessage(
|
|
MessageType.Regular,
|
|
0x3B2,
|
|
true,
|
|
$"Bank container has {TotalItems} items, {TotalWeight} stones",
|
|
Owner.NetState
|
|
);
|
|
|
|
Owner.NetState?.SendEquipUpdate(this);
|
|
DisplayTo(Owner);
|
|
}
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0); // version
|
|
|
|
writer.Write(Owner);
|
|
writer.Write(Opened);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
Owner = reader.ReadEntity<Mobile>();
|
|
Opened = reader.ReadBool();
|
|
|
|
if (Owner == null)
|
|
{
|
|
Delete();
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (ItemID == 0xE41)
|
|
{
|
|
ItemID = 0xE7C;
|
|
}
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
Opened = false;
|
|
|
|
if (SendDeleteOnClose)
|
|
{
|
|
Owner?.NetState.SendRemoveEntity(Serial);
|
|
}
|
|
}
|
|
|
|
public override void OnSingleClick(Mobile from)
|
|
{
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
}
|
|
|
|
public override DeathMoveResult OnParentDeath(Mobile parent) => DeathMoveResult.RemainEquipped;
|
|
|
|
public override bool IsAccessibleTo(Mobile check) =>
|
|
(check == Owner && Opened || check.AccessLevel >= AccessLevel.GameMaster) && base.IsAccessibleTo(check);
|
|
|
|
public override bool OnDragDrop(Mobile from, Item dropped) =>
|
|
(from == Owner && Opened || from.AccessLevel >= AccessLevel.GameMaster) && base.OnDragDrop(from, dropped);
|
|
|
|
public override bool OnDragDropInto(Mobile from, Item item, Point3D p) =>
|
|
(from == Owner && Opened || from.AccessLevel >= AccessLevel.GameMaster) &&
|
|
base.OnDragDropInto(from, item, p);
|
|
|
|
public override int GetTotal(TotalType type)
|
|
{
|
|
if (AccountGold.Enabled && Owner?.Account != null && type == TotalType.Gold)
|
|
{
|
|
return Owner.Account.TotalGold;
|
|
}
|
|
|
|
return base.GetTotal(type);
|
|
}
|
|
}
|
|
}
|