mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
Fixes bit array serialization. This may cause objects that were serialized by bit array to fail to deserialize. I am sorry, please accept my condolences. It is probably easiest to just delete those objects. If it becomes a major problem, contact me and I'll help with a hacky per-case solution.
332 lines
10 KiB
C#
332 lines
10 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2020 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: BufferedFileWriter.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Runtime.CompilerServices;
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using System.Text;
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using Server.Collections;
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using Server.Text;
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namespace Server
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{
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public class BufferWriter : IGenericWriter
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{
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private readonly Encoding m_Encoding;
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private readonly bool m_PrefixStrings;
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private long _bytesWritten;
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private long _index;
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protected long Index
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{
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get => _index;
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set
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{
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if (value < 0 || value > _buffer.Length)
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{
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// If you are receiving this exception and your value is too large, you may need to use `Resize`
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// If you are receiving this exception and your value is negative, you probably used Seek incorrectly.
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throw new ArgumentOutOfRangeException(nameof(value));
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}
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_index = value;
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if (value > _bytesWritten)
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{
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_bytesWritten = value;
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}
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}
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}
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private byte[] _buffer;
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public BufferWriter(byte[] buffer, bool prefixStr)
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{
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m_PrefixStrings = prefixStr;
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m_Encoding = TextEncoding.UTF8;
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_buffer = buffer;
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}
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public BufferWriter(bool prefixStr) : this(0, prefixStr)
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{
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}
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public BufferWriter(int count, bool prefixStr)
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{
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m_PrefixStrings = prefixStr;
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m_Encoding = TextEncoding.UTF8;
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_buffer = GC.AllocateUninitializedArray<byte>(count < 1 ? BufferSize : count);
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}
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public virtual long Position => Index;
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protected virtual int BufferSize => 256;
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public byte[] Buffer => _buffer;
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public virtual void Close()
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{
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Resize(int size)
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{
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// We shouldn't ever resize to a 0 length buffer. That is dangerous
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if (size <= 0)
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{
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size = BufferSize;
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}
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if (size < _buffer.Length)
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{
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_bytesWritten = size;
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}
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var newBuffer = GC.AllocateUninitializedArray<byte>(size);
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_buffer.AsSpan(0, Math.Min(size, _buffer.Length)).CopyTo(newBuffer);
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_buffer = newBuffer;
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}
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public virtual void Flush()
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{
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// Need to avoid buffer.Length = 2, buffer * 2 is 4, but we need 8 or 16bytes, causing an exception.
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// The least we need is 16bytes + Index, but we use BufferSize since it should always be big enough for a single
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// non-dynamic field.
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Resize(Math.Max(BufferSize, _buffer.Length * 2));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void FlushIfNeeded(int amount)
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{
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if (Index + amount > _buffer.Length)
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{
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Flush();
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}
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}
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public void Write(ReadOnlySpan<byte> bytes)
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{
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var remaining = bytes.Length;
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var idx = 0;
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while (remaining > 0)
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{
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FlushIfNeeded(remaining);
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var count = Math.Min((int)(_buffer.Length - Index), remaining);
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bytes.Slice(idx, count).CopyTo(_buffer.AsSpan((int)Index, count));
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idx += count;
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Index += count;
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remaining -= count;
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}
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}
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public void Write(BitArray bitArray)
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{
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var byteLength = BitArray.GetByteArrayLengthFromBitLength(bitArray.Length);
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((IGenericWriter)this).WriteEncodedInt(bitArray.Length);
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FlushIfNeeded(byteLength);
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bitArray.CopyTo(_buffer.AsSpan((int)Index, byteLength));
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Index += byteLength;
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}
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public virtual long Seek(long offset, SeekOrigin origin)
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{
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Debug.Assert(
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origin != SeekOrigin.End || offset <= 0 && offset > -_buffer.Length,
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"Attempting to seek to an invalid position using SeekOrigin.End"
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);
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Debug.Assert(
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origin != SeekOrigin.Begin || offset >= 0 && offset < _buffer.Length,
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"Attempting to seek to an invalid position using SeekOrigin.Begin"
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);
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Debug.Assert(
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origin != SeekOrigin.Current || Index + offset >= 0 && Index + offset < _buffer.Length,
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"Attempting to seek to an invalid position using SeekOrigin.Current"
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);
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return Index = Math.Max(0, origin switch
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{
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SeekOrigin.Current => Index + offset,
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SeekOrigin.End => _bytesWritten + offset,
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_ => offset // Begin
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});
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}
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public void Write(string value)
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{
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if (m_PrefixStrings)
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{
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if (value == null)
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{
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Write(false);
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}
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else
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{
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Write(true);
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InternalWriteString(value);
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}
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}
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else
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{
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InternalWriteString(value);
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}
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}
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public void Write(long value)
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{
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FlushIfNeeded(8);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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_buffer[Index++] = (byte)(value >> 16);
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_buffer[Index++] = (byte)(value >> 24);
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_buffer[Index++] = (byte)(value >> 32);
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_buffer[Index++] = (byte)(value >> 40);
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_buffer[Index++] = (byte)(value >> 48);
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_buffer[Index++] = (byte)(value >> 56);
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}
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public void Write(ulong value)
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{
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FlushIfNeeded(8);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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_buffer[Index++] = (byte)(value >> 16);
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_buffer[Index++] = (byte)(value >> 24);
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_buffer[Index++] = (byte)(value >> 32);
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_buffer[Index++] = (byte)(value >> 40);
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_buffer[Index++] = (byte)(value >> 48);
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_buffer[Index++] = (byte)(value >> 56);
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}
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public void Write(int value)
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{
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FlushIfNeeded(4);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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_buffer[Index++] = (byte)(value >> 16);
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_buffer[Index++] = (byte)(value >> 24);
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}
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public void Write(uint value)
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{
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FlushIfNeeded(4);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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_buffer[Index++] = (byte)(value >> 16);
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_buffer[Index++] = (byte)(value >> 24);
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}
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public void Write(short value)
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{
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FlushIfNeeded(2);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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}
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public void Write(ushort value)
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{
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FlushIfNeeded(2);
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_buffer[Index++] = (byte)value;
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_buffer[Index++] = (byte)(value >> 8);
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}
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public unsafe void Write(double value)
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{
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FlushIfNeeded(8);
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fixed (byte* pBuffer = _buffer)
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{
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*(double*)(pBuffer + Index) = value;
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}
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Index += 8;
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}
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public unsafe void Write(float value)
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{
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FlushIfNeeded(4);
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fixed (byte* pBuffer = _buffer)
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{
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*(float*)(pBuffer + Index) = value;
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}
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Index += 4;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Write(byte value)
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{
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FlushIfNeeded(1);
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_buffer[Index++] = value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Write(sbyte value)
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{
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FlushIfNeeded(1);
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_buffer[Index++] = (byte)value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public unsafe void Write(bool value)
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{
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FlushIfNeeded(1);
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_buffer[Index++] = *(byte*)&value; // up to 30% faster to dereference the raw value on the stack
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Write(Serial serial) => Write(serial.Value);
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internal void InternalWriteString(string value)
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{
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var remaining = m_Encoding.GetByteCount(value);
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((IGenericWriter)this).WriteEncodedInt(remaining);
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if (remaining == 0)
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{
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return;
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}
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// It is much faster to encode to stack buffer, then copy to the real buffer
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Span<byte> span = stackalloc byte[Math.Min(BufferSize, 256)];
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var maxChars = span.Length / m_Encoding.GetMaxByteCount(1);
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var charsLeft = value.Length;
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var current = 0;
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while (charsLeft > 0)
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{
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var charCount = Math.Min(charsLeft, maxChars);
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var bytesWritten = m_Encoding.GetBytes(value.AsSpan(current, charCount), span);
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remaining -= bytesWritten;
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charsLeft -= charCount;
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current += charCount;
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Write(span[..bytesWritten]);
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}
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}
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}
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}
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