mirror of
https://github.com/modernuo/ModernUO
synced 2026-08-11 22:23:06 -04:00
59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: TileMatrixLoader.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Diagnostics;
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using Server.Logging;
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namespace Server;
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internal static class TileMatrixLoader
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{
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private static readonly ILogger logger = LogFactory.GetLogger(typeof(TileMatrixLoader));
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internal static void LoadTileMatrix()
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{
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logger.Information("Loading maps");
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var stopwatch = Stopwatch.StartNew();
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Exception exception = null;
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try
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{
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TileMatrix.Force(); // Forces the tile matrix file stream references to load
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}
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catch (Exception ex)
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{
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exception = ex;
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}
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stopwatch.Stop();
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if (exception == null)
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{
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logger.Information("Loading maps {Status} ({Duration:F2} seconds)", "done", stopwatch.Elapsed.TotalSeconds);
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}
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else
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{
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logger.Error(
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exception,
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"Loading maps {Status} ({Duration:F2} seconds)",
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"failed",
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stopwatch.Elapsed.TotalSeconds
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);
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throw exception;
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}
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}
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}
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