modernuo/Projects/Server/Geometry/Point3D.cs
2020-09-12 15:31:21 -07:00

162 lines
5.6 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: Point3D.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using System;
namespace Server
{
[Parsable]
public struct Point3D
: IPoint3D, IComparable<Point3D>, IComparable<IPoint3D>, IEquatable<object>, IEquatable<Point3D>,
IEquatable<IPoint3D>
{
internal int m_X;
internal int m_Y;
internal int m_Z;
public static readonly Point3D Zero = new Point3D(0, 0, 0);
[CommandProperty(AccessLevel.Counselor)]
public int X
{
get => m_X;
set => m_X = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Y
{
get => m_Y;
set => m_Y = value;
}
[CommandProperty(AccessLevel.Counselor)]
public int Z
{
get => m_Z;
set => m_Z = value;
}
public Point3D(IPoint3D p) : this(p.X, p.Y, p.Z)
{
}
public Point3D(IPoint2D p, int z) : this(p.X, p.Y, z)
{
}
public Point3D(int x, int y, int z)
{
m_X = x;
m_Y = y;
m_Z = z;
}
public override string ToString() => $"({m_X}, {m_Y}, {m_Z})";
public bool Equals(Point3D other) => m_X == other.m_X && m_Y == other.m_Y && m_Z == other.m_Z;
public bool Equals(IPoint3D other) =>
!ReferenceEquals(other, null) && m_X == other.X && m_Y == other.Y && m_Z == other.Z;
public override bool Equals(object obj) => obj is Point3D other && Equals(other);
public override int GetHashCode() => HashCode.Combine(m_X, m_Y, m_Z);
public static Point3D Parse(string value)
{
var start = value.IndexOf('(');
var end = value.IndexOf(',', start + 1);
Utility.ToInt32(value.Substring(start + 1, end - (start + 1)).Trim(), out var x);
start = end;
end = value.IndexOf(',', start + 1);
Utility.ToInt32(value.Substring(start + 1, end - (start + 1)).Trim(), out var y);
start = end;
end = value.IndexOf(')', start + 1);
Utility.ToInt32(value.Substring(start + 1, end - (start + 1)).Trim(), out var z);
return new Point3D(x, y, z);
}
public static bool operator ==(Point3D l, Point3D r) => l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z;
public static bool operator ==(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z;
public static bool operator !=(Point3D l, Point3D r) => l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z;
public static bool operator !=(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z);
public static bool operator >(Point3D l, Point3D r) => l.m_X > r.m_X && l.m_Y > r.m_Y && l.m_Z > r.m_Z;
public static bool operator >(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && l.m_X > r.X && l.m_Y > r.Y && l.m_Z > r.Z;
public static bool operator <(Point3D l, Point3D r) => l.m_X < r.m_X && l.m_Y < r.m_Y && l.m_Z > r.m_Z;
public static bool operator <(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && l.m_X < r.X && l.m_Y < r.Y && l.m_Z > r.Z;
public static bool operator >=(Point3D l, Point3D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y && l.m_Z > r.m_Z;
public static bool operator >=(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && l.m_X >= r.X && l.m_Y >= r.Y && l.m_Z > r.Z;
public static bool operator <=(Point3D l, Point3D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y && l.m_Z > r.m_Z;
public static bool operator <=(Point3D l, IPoint3D r) =>
!ReferenceEquals(r, null) && l.m_X <= r.X && l.m_Y <= r.Y && l.m_Z > r.Z;
public int CompareTo(Point3D other)
{
var xComparison = m_X.CompareTo(other.m_X);
if (xComparison != 0)
{
return xComparison;
}
var yComparison = m_Y.CompareTo(other.m_Y);
if (yComparison != 0)
{
return yComparison;
}
return m_Z.CompareTo(other.m_Z);
}
public int CompareTo(IPoint3D other)
{
var xComparison = m_X.CompareTo(other.X);
if (xComparison != 0)
{
return xComparison;
}
var yComparison = m_Y.CompareTo(other.Y);
if (yComparison != 0)
{
return yComparison;
}
return m_Z.CompareTo(other.Z);
}
}
}