/*************************************************************************** * Copyright (C) 2026 by Vadim Peretokin - vadim.peretokin@mudlet.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "EventLoopPump.h" #include #include #include #include #include // A nested QEventLoop::exec() cannot be used here. exec() sets // QEventLoop::EventLoopExec, which QCocoaEventDispatcher answers by re-entering // -[NSApplication run] and leaving Qt's timers to the platform run loop; nested // inside a Qt timer callback that run loop never wakes it again, so not even // the wait's own timeout fires (issue #9670). processEvents() instead takes the // branch that drives the dispatcher's processTimers() on every pass. bool EventLoopPump::pumpFor(const int timeoutMs, const std::function& stopCondition) { // processEvents() returns silently without a dispatcher, which would make // this a plain sleep that then reports a timeout as though it had waited. if (!QThread::currentThread()->eventDispatcher()) { qWarning() << "EventLoopPump::pumpFor() called with no event dispatcher on this thread, no events can be delivered"; return false; } QDeadlineTimer deadline(qMax(timeoutMs, 0)); if (stopCondition && stopCondition()) { return true; } while (true) { QCoreApplication::processEvents(QEventLoop::AllEvents); if (stopCondition && stopCondition()) { return true; } if (deadline.hasExpired()) { return false; } // A pass returns as soon as nothing is pending, so without this the loop // spins a core flat for the whole timeout. QThread::msleep(1); } }