/*************************************************************************** * Copyright (C) 2025 by Nicolas Keita - nicolaskeita2@@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include #include #include #include #include #include "TelnetServerStub.h" #include "utils.h" #include using namespace std::chrono_literals; TelnetServerStub::TelnetServerStub(QObject* parent) : QTcpServer(parent) { connect(this, &QTcpServer::newConnection, this, &TelnetServerStub::onNewConnection); } void TelnetServerStub::start(const QString& host, quint16 port) { Q_UNUSED(host) const QHostAddress addr = QHostAddress::LocalHost; if (listen(addr, port)) { qInfo().noquote() << qsl("✅ TelnetServerStub listening on %1:%2").arg(addr.toString()).arg(serverPort()); } else { qCritical().noquote() << qsl("❌ Failed to start TelnetServerStub: %1").arg(errorString()); } } TelnetServerStub::~TelnetServerStub() { if (!mPendingData.isEmpty()) { qWarning().noquote() << qsl("⚠️ TelnetServerStub destroyed with %1 undelivered queued bytes - no client was ever accepted.").arg(mPendingData.size()); } } void TelnetServerStub::sendRaw(const QByteArray& data) { if (!mpClient) { if (mHadClient) { // Between sessions there is no race to absorb, so queuing here // would leak a dead session's bytes into the next connection: qWarning() << "⚠️ sendRaw called without a connected client."; return; } // Tests wait on the client-side connected signal, which can fire // before this server side has accepted the connection - dropping the // bytes here loses the payload on fast runners, so hold them until // onNewConnection(): mPendingData.append(data); return; } mpClient->write(data); mpClient->flush(); } void TelnetServerStub::onNewConnection() { QTcpSocket* client = nextPendingConnection(); if (!client) { qWarning() << "⚠️ onNewConnection called but no pending connection."; return; } mpClient = client; mHadClient = true; qInfo().noquote() << qsl("🔌 Client connected: %1").arg(client->peerAddress().toString()); if (!mPendingData.isEmpty()) { const auto bytesWritten = client->write(mPendingData); client->flush(); if (bytesWritten <= 0) { qWarning().noquote() << qsl("⚠️ Failed to deliver %1 queued bytes to %2").arg(QString::number(mPendingData.size()), client->peerAddress().toString()); } mPendingData.clear(); } QPointer safeClient = client; QTimer::singleShot(100ms, [safeClient, welcomeMessage = mpWelcomeMessage]() { if (!safeClient) { return; } const auto bytesWritten = safeClient->write(welcomeMessage.toUtf8() + "\r\n"); safeClient->flush(); if (bytesWritten <= 0) { qWarning().noquote() << qsl("⚠️ Failed to send welcome message to %1").arg(safeClient->peerAddress().toString()); } }); connect(client, &QTcpSocket::disconnected, [safeClient]() { if (!safeClient) { return; } qInfo().noquote() << qsl("Client disconnected: %1").arg(safeClient->peerAddress().toString()); safeClient->deleteLater(); }); }