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Vadim Peretokin 5111509577
Infrastructure: trial new guideline - no TODOs as they dont actually add value (#6446)
<!-- Keep the title short & concise so anyone non-technical can
understand it,
     the title appears in PTB changelogs -->
#### Brief overview of PR changes/additions
Trial a new project guideline for the codebase - no TODOs in the code.

#### Motivation for adding to Mudlet
We've added 100+ TODOs to the codebase over the 10+ years of Mudlet and
have barely resolved any of them. They just don't add any value by
sitting around, and nobody historically has taken an interest in going
through and resolving them.
#### Other info (issues closed, discussion etc)
Let's revisit on 1 Jan 2023 if this guideline still makes sense and we'd
like to keep it.
2022-11-27 22:41:08 +01:00
.devcontainer Infrastructure: update codespaces image details (#6287) 2022-09-06 16:45:09 +02:00
.github Infrastructure: trial new guideline - no TODOs as they dont actually add value (#6446) 2022-11-27 22:41:08 +01:00
.vscode Infrastructure: enable vcpkg for all cmake-based builds (#5913) 2022-04-02 10:51:10 +02:00
3rdparty Infrastructure: Add pcre as an explicit dependency to macOS builds (#6445) 2022-11-26 07:44:34 +01:00
CI Infrastructure: Remove possibly unneeded concurrent-ruby install (#6338) 2022-11-03 18:56:01 +01:00
cmake Fix 50 typos in the rest of the code (#5389) 2021-08-22 07:19:30 +02:00
docker Add clang tools to docker build (#5808) 2022-01-02 14:44:46 -05:00
src Improve: allow isActive(...) and exists(...) to use an ID number (#6401) 2022-11-27 18:54:19 +00:00
templates Update license to be GPLv2 or later. 2014-09-03 23:56:01 -07:00
test Infrastructure: move away from constructor initialisation lists - part 2 (#5937) 2022-06-27 20:36:51 +01:00
translations Infrastructure: Update text for translation in Crowdin (#6395) 2022-11-14 14:55:40 -05:00
.appveyor.yml Infrastructure: don't use ccache for release and PTB builds (#6214) 2022-08-05 20:18:14 +02:00
.clang-tidy Add: accessible code editor (edbee) (#6283) 2022-09-26 11:05:09 +02:00
.crowdin.yml Infrastructure: give a danger-friendly PR title to Crowdin updates (#5605) 2021-11-07 22:17:49 +01:00
.gitignore Add: screenreader-friendly main window (#6090) 2022-07-23 17:12:55 +02:00
.gitmodules Infrastructure: fix ordered-map submodule location and pointer (#6186) 2022-07-30 07:06:32 +02:00
.imgbotconfig Infrastructure: Add .imgbotconfig file to set a PR Title which conforms with our danger checks (#5714) 2021-11-30 15:01:03 -05:00
CMakeLists.txt Infrastructure: centralise predefined MUD game data (#6434) 2022-11-27 00:00:34 +00:00
COMMITMENT Add COMMITMENT (#2109) 2019-01-04 08:46:15 +01:00
COMPILE Update COMPILE 2017-05-14 10:40:35 +02:00
COPYING Move files to the root of the tree 2009-03-05 02:11:35 -05:00
CPPLINT.cfg Fix typo in cppfg 2020-03-20 15:33:54 +01:00
dangerfile.js Infrastructure: trial new guideline - no TODOs as they dont actually add value (#6446) 2022-11-27 22:41:08 +01:00
icon_1024x1204.png [ImgBot] Optimize images 2020-10-23 22:28:38 +01:00
icon_dev_1024x1204.png [ImgBot] Optimize images 2020-10-23 22:28:38 +01:00
icon_ptb_1024x1204.png [ImgBot] Optimize images 2020-10-23 22:28:38 +01:00
mudlet.desktop Remove version information entirely (#1418) 2017-11-27 13:57:38 +01:00
mudlet.png [ImgBot] Optimize images (#2684) 2019-06-29 19:37:00 +02:00
mudlet.svg [ImgBot] Optimize images 2019-10-21 07:25:43 +02:00
README.md Infrastructure: fix logo in README (#6257) 2022-08-28 14:40:58 +02:00
setup-windows-sdk.ps1 Infrastructure: setup-windows-sdk.ps1 to not close immediately on error (#6206) 2022-08-04 07:39:44 +02:00


Mudlet
Mudlet

Play immersive, multiplayer, pure-text RPGs on Mudlet.

CodeFactor
Windows: AppVeyor (Windows) CI Build status Linux & MacOS: Travis (Linux & MacOs) CI Build status

AboutKey FeaturesDownloadHow To UseRoadmapCreditsLicense

Interfaces players have created with Mudlet

About

Mudlet is a quality MUD client, designed to take mudding to a new level.

Its a modern breed of a client on the gaming scene with an intuitive user interface, a specially designed scripting framework, and a very fast text display. That, along with cross-platform capability and an open-source development model result in a very likable game client.

Key Features

  • Simple to use
  • Very, very fast
  • Active development
  • Big, thriving community
  • Powerful trigger engine
  • Rich Lua-based coding functionality (API)
  • Excellent script editor
  • 2D and 3D mapper with autowalk
  • Powerful and simple to use GMCP
  • Discord integration
  • Completely themable
  • Open-source and Free
  • Cross platform: runs on Windows, macOS and Linux
  • Full compatibility: run same scripts on any of the above
Explain?

Easy to use client

Were big on usability, and as such, creating an easy to use client and interface is one of the defining goals of the project. This applies to both the power users and usual gamers everyone will feel at home with Mudlet, without having to waste too much time figuring out how to do something.

Designed for speed

Mudlet is designed and built to be very fast and efficient right from the start. Its scripting engine is designed to scale to large systems without bogging down and the text display is designed to handle thousands of lines in under a second. All in all, we are very serious about Mudlet being quick and take all measures to make it so.

Powerful Scripting

Mudlet features a scripting framework using Lua a small, fast and efficient scripting language. This allows Mudlet to leverage the existing community and large ecosystem of existing packages for Lua without the many drawbacks of creating a Mudlet specific scripting language. Best of all, the Lua API is seamlessly integrated in Mudlet and shared by all aliases, triggers, scripts, keybindings, buttons and other Mudlet components.

Cross-Platform love

We believe in making Mudlet available to people on all major platforms, and we work on keeping cross-platform compatibility right from start. Mudlet is available on Linux (both 32bit and 64bit), Windows, and macOS; you may be able to run it on additional platforms as well.

Download

Download for free from mudlet.org

How To Use

  1. Download and double-click on Mudlet to run
  2. Pick an existing game and hit Connect
  3. ... or play one of your choosing:
    1. Click New
    2. Enter Server address and Port of your game (found on the game's website, e.g. mygame.com and 2003)
    3. Pick a Profile name
    4. Hit Connect

Vision

Mudlet's vision is to build the best text gaming experience possible to nurture & grow this niche scene.

Roadmap

See the project's roadmap to get an idea of where it's headed, as well as contribute!

Credits

Author: Mudlet Makers. Join in, contributions are welcome!

This software wouldnt've been possible without these open source packages:

Credit to Markdownify for the README inspiration.

License

GPL2+


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