rajkosto
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0f6e17ab2a
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the matrix is bumming me out with it's message dropping
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2010-09-02 04:56:07 +02:00 |
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rajkosto
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82952a5b05
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also sometimes resend raw packets
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2010-09-01 07:36:16 +02:00 |
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rajkosto
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752327f31f
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latency calculation and usage, network statistics
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2010-09-01 06:57:33 +02:00 |
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rajkosto
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069616cf77
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new reliable impl, still not cutting it
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2010-08-31 09:18:51 +02:00 |
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rajkosto
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237409b2e6
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more precise timers, fixed simtime updates, bind to specific ip, proper ackBits handling, playerObject events, callback on packet ack, etc
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2010-08-31 03:00:04 +02:00 |
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rajkosto
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3831b73318
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semi-proper jackout, database world status updates, semi-proper who command
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2010-08-23 17:14:15 +02:00 |
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rajkosto
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3de69bc911
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Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
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2010-08-11 15:23:10 +02:00 |
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rajkosto
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09bd426a85
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refactoring yay.
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2010-08-10 19:11:15 +02:00 |
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rajkosto
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9b4b7c96ac
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quick cleanup of tw edits
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2010-08-10 10:13:22 +02:00 |
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rajkosto
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33f9d1449d
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tasteewheat doors and hardlines first commit
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2010-08-10 09:47:37 +02:00 |
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rajkosto
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415a5eb26c
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some world loading changes
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2010-08-10 09:02:38 +02:00 |
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rajkosto
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133802b130
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Server commands, jumps, background and details
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2010-02-27 23:36:10 +01:00 |
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rajkosto
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fdfaa74e3a
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Try to fix ObjectMgr, still not working, add new system message types
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2010-02-25 17:37:59 +01:00 |
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rajkosto
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c5a632dea6
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Remove ack resends, add whisper
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2010-02-24 19:00:06 +01:00 |
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rajkosto
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9156b6b52f
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Try new method of scheduling
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2010-02-23 19:08:38 +01:00 |
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rajkosto
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4b4305dd10
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Some further fixes
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2010-02-18 18:52:55 +01:00 |
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rajkosto
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4a9b589eab
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More cleanup
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2010-02-17 09:42:01 +00:00 |
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rajkosto
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98595b080d
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Change some database things
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2010-02-17 07:17:06 +00:00 |
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rajkosto
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456c2eb6ff
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Encapsulate symmetric cipher to see if it fixes linux crash
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2010-02-16 13:16:38 +00:00 |
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rajkosto
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885d3bc8d2
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Ported udp server to alhem sockets as well, more fixes/workarounds
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2010-02-15 18:11:08 +00:00 |
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rajkosto
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aa6007ded5
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Movement processor, some fixes
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2010-02-15 12:52:58 +00:00 |
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rajkosto
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5b4bed2502
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More cleanup
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2010-02-14 15:35:36 +00:00 |
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rajkosto
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c6e358ade7
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More big updates, still needs work
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2010-02-14 11:47:57 +00:00 |
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rajkosto
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29ba2e3a16
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The big update
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2010-02-13 14:32:04 +00:00 |
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rajkosto
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84a2477c12
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MUCH improved margin, handles most client packets correctly now
World->Margin synchronisation, proper twofish keys, load xyz, rsidata from db
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2010-02-08 14:51:16 +00:00 |
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rajkosto
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ba354cd025
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Add shoecolor and glassescolor, not sure if right yet
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2009-08-20 08:45:05 +00:00 |
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rajkosto
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d2a564f0ed
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Much more robust RsiData scheme, based on BitStream class...
Added spawning for all the parameters i know, and fixed all the parameters for both male and female
Have fun testing
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2009-08-18 22:25:37 +00:00 |
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rajkosto
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080daf5012
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Bitstream, Hat spawn, add licence to top of every file that missed it
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2009-08-18 16:39:50 +00:00 |
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rajkosto
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1ccb4d36f7
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Fix RsiData sortof, you can play with the clothes now
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2009-08-18 14:53:05 +00:00 |
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rajkosto
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921da428ac
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Some problems, yet glasses show, so I svn commit before i go to bed. Cheers.
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2009-08-18 02:47:29 +00:00 |
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rajkosto
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34900cb727
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HATS EVERYWHERE !
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2009-08-17 23:43:22 +00:00 |
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rajkosto
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1d6cf56d21
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Broadcast over console support for testing
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2009-08-13 10:58:38 +00:00 |
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rajkosto
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5ef3d99787
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SequencedPacket
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2009-08-12 19:55:32 +00:00 |
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rajkosto
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9a44e11241
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initial commit
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2009-08-11 12:17:38 +00:00 |
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