rajkosto
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ada4951a81
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add sendCmd console command (analogous to send, but for relable rpc commands)
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2010-10-10 14:05:42 +02:00 |
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rajkosto
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752327f31f
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latency calculation and usage, network statistics
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2010-09-01 06:57:33 +02:00 |
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rajkosto
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237409b2e6
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more precise timers, fixed simtime updates, bind to specific ip, proper ackBits handling, playerObject events, callback on packet ack, etc
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2010-08-31 03:00:04 +02:00 |
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rajkosto
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3831b73318
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semi-proper jackout, database world status updates, semi-proper who command
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2010-08-23 17:14:15 +02:00 |
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rajkosto
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3de69bc911
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Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
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2010-08-11 15:23:10 +02:00 |
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rajkosto
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415a5eb26c
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some world loading changes
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2010-08-10 09:02:38 +02:00 |
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rajkosto
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c5a632dea6
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Remove ack resends, add whisper
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2010-02-24 19:00:06 +01:00 |
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rajkosto
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885d3bc8d2
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Ported udp server to alhem sockets as well, more fixes/workarounds
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2010-02-15 18:11:08 +00:00 |
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rajkosto
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aa6007ded5
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Movement processor, some fixes
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2010-02-15 12:52:58 +00:00 |
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rajkosto
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5b4bed2502
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More cleanup
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2010-02-14 15:35:36 +00:00 |
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rajkosto
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c6e358ade7
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More big updates, still needs work
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2010-02-14 11:47:57 +00:00 |
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rajkosto
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29ba2e3a16
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The big update
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2010-02-13 14:32:04 +00:00 |
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rajkosto
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84a2477c12
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MUCH improved margin, handles most client packets correctly now
World->Margin synchronisation, proper twofish keys, load xyz, rsidata from db
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2010-02-08 14:51:16 +00:00 |
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rajkosto
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1d6cf56d21
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Broadcast over console support for testing
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2009-08-13 10:58:38 +00:00 |
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rajkosto
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5ef3d99787
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SequencedPacket
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2009-08-12 19:55:32 +00:00 |
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rajkosto
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9a44e11241
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initial commit
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2009-08-11 12:17:38 +00:00 |
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