Commit graph

20 commits

Author SHA1 Message Date
rajkosto
752327f31f latency calculation and usage, network statistics 2010-09-01 06:57:33 +02:00
rajkosto
069616cf77 new reliable impl, still not cutting it 2010-08-31 09:18:51 +02:00
rajkosto
237409b2e6 more precise timers, fixed simtime updates, bind to specific ip, proper ackBits handling, playerObject events, callback on packet ack, etc 2010-08-31 03:00:04 +02:00
rajkosto
3831b73318 semi-proper jackout, database world status updates, semi-proper who command 2010-08-23 17:14:15 +02:00
rajkosto
3d6577ba49 add 2 player commands for sending custom packets/commands for testing 2010-08-12 20:52:47 +02:00
rajkosto
3de69bc911 Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
2010-08-11 15:23:10 +02:00
rajkosto
09bd426a85 refactoring yay. 2010-08-10 19:11:15 +02:00
rajkosto
5dc55bff46 Refactor RPC handling 2010-08-10 17:08:38 +02:00
rajkosto
9b4b7c96ac quick cleanup of tw edits 2010-08-10 10:13:22 +02:00
rajkosto
33f9d1449d tasteewheat doors and hardlines first commit 2010-08-10 09:47:37 +02:00
rajkosto
415a5eb26c some world loading changes 2010-08-10 09:02:38 +02:00
rajkosto
133802b130 Server commands, jumps, background and details 2010-02-27 23:36:10 +01:00
rajkosto
cd1b9d652e Add position teleport commands 2010-02-26 11:55:53 +01:00
rajkosto
fdfaa74e3a Try to fix ObjectMgr, still not working, add new system message types 2010-02-25 17:37:59 +01:00
rajkosto
c5a632dea6 Remove ack resends, add whisper 2010-02-24 19:00:06 +01:00
rajkosto
9156b6b52f Try new method of scheduling 2010-02-23 19:08:38 +01:00
rajkosto
ba19137cd9 Add handling of animation/emote messages from client 2010-02-17 21:27:07 +01:00
rajkosto
5b4bed2502 More cleanup 2010-02-14 15:35:36 +00:00
rajkosto
c6e358ade7 More big updates, still needs work 2010-02-14 11:47:57 +00:00
rajkosto
29ba2e3a16 The big update 2010-02-13 14:32:04 +00:00