Commit graph

13 commits

Author SHA1 Message Date
rajkosto
7c028d38a7 Merge branch 'master' of github.com:rajkosto/mxoemu
Conflicts:
	Reality/Source/Common.h
2010-09-03 06:37:03 +02:00
rajkosto
0f6e17ab2a the matrix is bumming me out with it's message dropping 2010-09-02 04:56:07 +02:00
rajkosto
752327f31f latency calculation and usage, network statistics 2010-09-01 06:57:33 +02:00
rajkosto
069616cf77 new reliable impl, still not cutting it 2010-08-31 09:18:51 +02:00
rajkosto
9aa954d89d readyforspawn rpc command 2010-08-31 04:07:40 +02:00
rajkosto
237409b2e6 more precise timers, fixed simtime updates, bind to specific ip, proper ackBits handling, playerObject events, callback on packet ack, etc 2010-08-31 03:00:04 +02:00
rajkosto
3831b73318 semi-proper jackout, database world status updates, semi-proper who command 2010-08-23 17:14:15 +02:00
rajkosto
3d6577ba49 add 2 player commands for sending custom packets/commands for testing 2010-08-12 20:52:47 +02:00
rajkosto
1ab5b98d88 Proper .gitignore files and header issue in Sockets fixed 2010-08-12 04:37:56 +02:00
rajkosto
3de69bc911 Damn it TW you broke half of the multi-user stuff...had to fix it all back.
Also modified Sockets library not to deconstruct margin client objects on MXO's half-closed connection after session establishment.
2010-08-11 15:23:10 +02:00
rajkosto
f9b0e68595 small fix 2010-08-10 19:40:40 +02:00
rajkosto
09bd426a85 refactoring yay. 2010-08-10 19:11:15 +02:00
rajkosto
5dc55bff46 Refactor RPC handling 2010-08-10 17:08:38 +02:00