// ************************************************************************************************* // -------------------------------------- // Copyright (C) 2006-2010 Rajko Stojadinovic // // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // // ************************************************************************************************* #include "SequencedPacket.h" SequencedPacket::SequencedPacket( ByteBuffer withHeader ) { uint32 packedSeqs; //FL CC CS SS withHeader.rpos(0); withHeader >> packedSeqs; uint32 packed = swap32(packedSeqs); localSeq = packed&0xFFF; remoteSeq = (packed>>12)&0xFFF; playerSetupState = (packed>>24)&0xFF; vector restOfPacket; restOfPacket.resize(withHeader.size() - withHeader.rpos()); withHeader.read(&restOfPacket[0],restOfPacket.size()); this->clear(); this->append(&restOfPacket[0],restOfPacket.size()); } SequencedPacket::SequencedPacket( const string &withHeader ) { ByteBuffer simulation; simulation.append((const byte*)withHeader.data(),withHeader.size()); SequencedPacket::SequencedPacket(simulation); } ByteBuffer SequencedPacket::getDataWithHeader() { uint32 packedSeqs = swap32((playerSetupState << 24) | ((remoteSeq & 0xFFF) << 12) | (localSeq & 0xFFF)); // FL CC CS SS ByteBuffer returnMe; returnMe << packedSeqs; returnMe.append(this->contents(),this->size()); return returnMe; }