mirror of
https://github.com/rajkosto/mxoemu
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209 lines
4.5 KiB
C++
209 lines
4.5 KiB
C++
/** \file EventHandler.cpp
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** \date 2005-12-07
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2005-2010 Anders Hedstrom
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This library is made available under the terms of the GNU GPL, with
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the additional exemption that compiling, linking, and/or using OpenSSL
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is allowed.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email license@alhem.net.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifdef _MSC_VER
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#pragma warning(disable:4786)
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#endif
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#include "EventHandler.h"
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#include "IEventOwner.h"
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#include "Event.h"
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#include "TcpSocket.h"
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#include "ListenSocket.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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EventHandler::EventHandler(StdLog *p) : SocketHandler(p), m_quit(false)
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{
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EnableRelease();
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}
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EventHandler::EventHandler(IMutex& m,StdLog *p) : SocketHandler(m, p), m_quit(false)
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{
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EnableRelease();
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}
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EventHandler::~EventHandler()
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{
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while (m_events.size())
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{
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std::list<Event *>::iterator it = m_events.begin();
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Event *e = *it;
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e -> GetFrom() -> SetHandlerInvalid();
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delete e;
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m_events.erase(it);
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}
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}
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bool EventHandler::GetTimeUntilNextEvent(struct timeval *tv)
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{
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if (!m_events.size())
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return false;
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std::list<Event *>::iterator it = m_events.begin();
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if (it != m_events.end())
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{
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EventTime now;
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mytime_t diff = (*it) -> GetTime() - now;
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if (diff < 1)
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{
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diff = 1;
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}
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tv -> tv_sec = static_cast<long>(diff / 1000000);
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tv -> tv_usec = static_cast<long>(diff % 1000000);
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return true;
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}
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return false;
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}
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void EventHandler::CheckEvents()
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{
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EventTime now;
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std::list<Event *>::iterator it = m_events.begin();
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while (it != m_events.end() && (*it) -> GetTime() < now)
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{
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Event *e = *it;
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Socket *s = dynamic_cast<Socket *>(e -> GetFrom());
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/*
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s == NULL This is another object implementing 'IEventOwner' and not a socket.
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s != NULL This is a Socket implementing IEventOwner, and we can check that the
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object instance still is valid using SocketHandler::Valid.
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*/
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if (!s || (s && Valid( e -> Data() )))
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{
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e -> GetFrom() -> OnEvent(e -> GetID());
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}
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for (it = m_events.begin(); it != m_events.end(); ++it)
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if (*it == e)
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{
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delete e;
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break;
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}
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if (it != m_events.end())
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m_events.erase(it);
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it = m_events.begin();
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}
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}
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long EventHandler::AddEvent(IEventOwner *from,long sec,long usec)
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{
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Socket *s = dynamic_cast<Socket *>(from);
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Event *e = new Event(from, sec, usec, s ? s -> UniqueIdentifier() : 0);
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std::list<Event *>::iterator it = m_events.begin();
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while (it != m_events.end() && *(*it) < *e)
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{
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++it;
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}
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m_events.insert(it, e);
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Release();
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return e -> GetID();
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}
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void EventHandler::ClearEvents(IEventOwner *from)
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{
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bool repeat;
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do
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{
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repeat = false;
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for (std::list<Event *>::iterator it = m_events.begin(); it != m_events.end(); ++it)
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{
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Event *e = *it;
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if (e -> GetFrom() == from)
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{
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delete e;
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m_events.erase(it);
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repeat = true;
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break;
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}
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}
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} while (repeat);
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}
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void EventHandler::EventLoop()
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{
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while (!m_quit)
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{
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struct timeval tv;
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if (GetTimeUntilNextEvent(&tv))
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{
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Select(&tv);
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CheckEvents();
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}
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else
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{
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Select();
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}
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}
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}
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void EventHandler::SetQuit(bool x)
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{
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m_quit = x;
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}
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void EventHandler::RemoveEvent(IEventOwner *from, long eid)
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{
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for (std::list<Event *>::iterator it = m_events.begin(); it != m_events.end(); ++it)
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{
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Event *e = *it;
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if (from == e -> GetFrom() && eid == e -> GetID())
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{
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delete e;
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m_events.erase(it);
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break;
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}
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}
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}
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void EventHandler::Add(Socket *p)
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{
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SocketHandler::Add( p );
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}
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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