mirror of
https://github.com/rajkosto/mxoemu
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173 lines
3.1 KiB
C++
173 lines
3.1 KiB
C++
/**
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** \file StreamSocket.cpp
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** \date 2008-12-20
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2008-2010 Anders Hedstrom
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This library is made available under the terms of the GNU GPL, with
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the additional exemption that compiling, linking, and/or using OpenSSL
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is allowed.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email license@alhem.net.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StreamSocket.h"
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#include "ISocketHandler.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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StreamSocket::StreamSocket(ISocketHandler& h) : Socket(h)
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,m_bConnecting(false)
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,m_connect_timeout(5)
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,m_flush_before_close(true)
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,m_connection_retry(0)
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,m_retries(0)
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,m_line_protocol(false)
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,m_shutdown(0)
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{
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}
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StreamSocket::~StreamSocket()
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{
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}
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void StreamSocket::SetConnecting(bool x)
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{
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if (x != m_bConnecting)
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{
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m_bConnecting = x;
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if (x)
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{
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SetTimeout( GetConnectTimeout() );
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}
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else
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{
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SetTimeout( 0 );
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}
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}
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}
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bool StreamSocket::Connecting()
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{
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return m_bConnecting;
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}
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bool StreamSocket::Ready()
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{
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if (GetSocket() != INVALID_SOCKET && !Connecting() && !CloseAndDelete())
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return true;
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return false;
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}
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void StreamSocket::SetConnectTimeout(int x)
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{
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m_connect_timeout = x;
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}
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int StreamSocket::GetConnectTimeout()
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{
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return m_connect_timeout;
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}
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void StreamSocket::SetFlushBeforeClose(bool x)
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{
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m_flush_before_close = x;
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}
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bool StreamSocket::GetFlushBeforeClose()
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{
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return m_flush_before_close;
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}
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int StreamSocket::GetConnectionRetry()
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{
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return m_connection_retry;
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}
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void StreamSocket::SetConnectionRetry(int x)
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{
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m_connection_retry = x;
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}
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int StreamSocket::GetConnectionRetries()
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{
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return m_retries;
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}
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void StreamSocket::IncreaseConnectionRetries()
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{
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m_retries++;
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}
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void StreamSocket::ResetConnectionRetries()
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{
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m_retries = 0;
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}
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void StreamSocket::SetLineProtocol(bool x)
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{
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m_line_protocol = x;
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}
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bool StreamSocket::LineProtocol()
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{
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return m_line_protocol;
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}
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void StreamSocket::SetShutdown(int x)
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{
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m_shutdown = x;
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}
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int StreamSocket::GetShutdown()
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{
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return m_shutdown;
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}
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#ifdef SOCKETS_NAMESPACE
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} // namespace SOCKETS_NAMESPACE {
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#endif
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