Rawaho
ad0f4441d9
Additions and rework to session event queue.
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Removed base Session and moved EventQueue to NetworkSession.
Added new event types for predicate and delayed events.
Player state is checked before initiating cleanup.
Small cleanup to disconnect state.
2021-09-04 23:40:02 +12:00
SilentCLD
b21fa1e43c
[AuthServer] Send first online server to client instead of first in the db
2020-10-10 18:27:02 +01:00
Rawaho
6ebe337877
Implemented database migrations.
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Moved from database first to code first.
Upgraded to EFCore 3.1.
Upgraded to .NET Core 3.1.
2020-02-29 15:44:17 +13:00
Rawaho
5e5f3584fa
Replaced static managers with classes that follow the singleton pattern.
2019-11-09 22:15:14 +13:00
Rawaho
44488ee61a
Implemented hand off to a new world server when changing realm.
2019-03-27 20:35:02 +13:00
Rawaho
6bd09159ff
Error messages are now shown at the client when authentication to the auth server fails.
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Session will no longer throw an exception when no servers are avaliable.
2019-03-27 17:16:07 +13:00
Rawaho
55a2e35e46
Server messages are now stored in a database table rather than being hardcoded.
2019-02-15 22:38:57 +13:00
Rawaho
1099d334a5
Update Github repo link shown at the login and character screen to new organisation repo.
2019-01-19 19:26:43 +13:00
Rawaho
9d5c149934
Hello World.
2018-10-09 12:03:35 +13:00