using System; using System.Collections.Generic; namespace NexusForever.Database.Character.Model { public class GuildModel { public ulong Id { get; set; } public uint Flags { get; set; } public byte Type { get; set; } public string Name { get; set; } public ulong? LeaderId { get; set; } public DateTime CreateTime { get; set; } public DateTime? DeleteTime { get; set; } public string OriginalName { get; set; } public ulong? OriginalLeaderId { get; set; } public GuildDataModel GuildData { get; set; } public ICollection GuildRank { get; set; } = new HashSet(); public ICollection GuildMember { get; set; } = new HashSet(); public ICollection Achievement { get; set; } = new HashSet(); public ICollection Residence { get; set; } = new HashSet(); } }