nexusforever/Source/NexusForever.Database.Character/Model/GuildMemberModel.cs
Rawaho 23b6434ead Initial implementation of community plots.
Reworked residence management.
Moved shared guild chat channel functionality to a seperate abstract class.
Decor can be added to your residence without being on it.
Guild operation data has been moved to a union to support multiple data types.
Fixed privacy levels for residences.
Deleting a character will now remove the residence.
Various other things I would have forgotten.
2021-09-04 23:40:06 +12:00

13 lines
371 B
C#

namespace NexusForever.Database.Character.Model
{
public class GuildMemberModel
{
public ulong Id { get; set; }
public ulong CharacterId { get; set; }
public byte Rank { get; set; }
public string Note { get; set; }
public int CommunityPlotReservation { get; set; }
public GuildModel Guild { get; set; }
}
}