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https://github.com/NexusForever/NexusForever
synced 2026-08-14 00:26:05 -04:00
Reworked residence management. Moved shared guild chat channel functionality to a seperate abstract class. Decor can be added to your residence without being on it. Guild operation data has been moved to a union to support multiple data types. Fixed privacy levels for residences. Deleting a character will now remove the residence. Various other things I would have forgotten.
13 lines
371 B
C#
13 lines
371 B
C#
namespace NexusForever.Database.Character.Model
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{
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public class GuildMemberModel
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{
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public ulong Id { get; set; }
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public ulong CharacterId { get; set; }
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public byte Rank { get; set; }
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public string Note { get; set; }
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public int CommunityPlotReservation { get; set; }
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public GuildModel Guild { get; set; }
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}
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}
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