nexusforever/Source/NexusForever.Shared/Network/Message/Model/ClientEncrypted.cs

14 lines
379 B
C#

namespace NexusForever.Shared.Network.Message.Model
{
[Message(GameMessageOpcode.ClientEncrypted)]
public class ClientEncrypted : IReadable
{
public byte[] Data { get; private set; }
public void Read(GamePacketReader reader)
{
uint length = reader.ReadUInt();
Data = reader.ReadBytes(length - 4);
}
}
}