# Copy to .env next to your docker-compose.yml. Never commit it. # # cp examples/env.example .env # # docker compose reads .env automatically and substitutes ${NAME} in the # compose file. # Plutonium server keys — one per server, from # https://platform.plutonium.pw/serverkeys # Required for t4/t5/t6/iw5. T5 in particular will not load a map without a # valid one. T4MP_KEY= T4ZM_KEY= T5MP_KEY= T5ZM_KEY= T6MP_KEY= T6ZM_KEY= IW5MP_KEY= # RCON passwords. Optional, but RCON (and IW4MAdmin) stay disabled without # them. Use a different one per server. T6MP_RCON= T6ZM_RCON= IW4X_RCON= COD4X_RCON= # SteamCMD games. On 7DTD this is the telnet console password (setting it also # turns the console on); on Source games it is rcon_password. SEVENDTD_RCON= CS2_RCON= L4D2_RCON= HL2DM_RCON= # CoD4x masterserver token, 32 characters, from http://cod4master.cod4x.ovh # The server runs without it but never registers with the master, so it does # not show up in the in-game server browser. COD4X_TOKEN= # CS2 Game Server Login Token, from # https://steamcommunity.com/dev/managegameservers # The server runs without it but never appears in the server browser. CS2_GSLT=