""" Wire protocols Plutainer speaks to game servers. Split by protocol rather than by game, because the mapping is many-to-many: the Quake3 connectionless protocol covers seven Call of Duty titles, A2S covers every Steam-networked server regardless of engine, and administration is a different protocol again from querying. quake3.py Quake3 connectionless UDP — getstatus/getinfo and rcon. Used by the CoD families for both query and admin. a2s.py Valve's A2S_INFO UDP query. Read-only, no credentials. Used by the SteamCMD family for health checks. source_rcon.py Valve's RCON over TCP. Admin for Source games. telnet_admin.py Line-oriented telnet console. Admin for 7 Days to Die. Which one a game uses is decided by the family tables in scripts/lib/, not here. """