aciderix
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988610f2f4
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server: schema-complete tutorial hero equipment (adds PowerUp/DyeTemplateId/IsBranded) - fixes garbage mob levels (1e9) to clean values. Tutorial castle still presents mobs at its intrinsic level (~30); scaling to a level-1 attacker is the open question.
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2026-06-29 00:40:05 +02:00 |
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aciderix
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27b7fe1e4c
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server: keep ForceCastleLevelOnBuildables on tutorial (caps mobs ~26 vs 400). Mob-level=1 for the tutorial still needs the exact level-forcing mechanic - TODO next session.
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2026-06-29 00:24:15 +02:00 |
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aciderix
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492aeda944
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server: drop ForceCastleLevelOnBuildables on tutorial attack so creatures scale to AdjustedHeroLevel (1) instead of the castle intrinsic level (26)
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2026-06-29 00:21:18 +02:00 |
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aciderix
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588eb5e2cb
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server: tutorial castle gets ForceCastleLevelOnBuildables + level fields (capture omitted them -> mobs spawned at level 1e9 and crashed combat)
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2026-06-29 00:16:08 +02:00 |
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aciderix
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a91ad99af5
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server: tutorial StartAttack serves captured fight (DefenderAccountSummary+6rooms) fixing combat-scene null-deref; launcher uses stable user_id (player1) so the account persists across launches.
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2026-06-29 00:00:19 +02:00 |
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