Remove uses of Autohook from clientvideooverrides.cpp (#784)

Run callbacks for nested modules, and prevent running callbacks multiple times for the same module.
Manually hook BinkOpen
Remove AUTOHOOK_INIT and AUTOHOOK_DISPATCH
This commit is contained in:
Jack 2024-08-27 22:13:35 +01:00 committed by GitHub
parent aec239ddd7
commit 3a930e481a
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@ -1,11 +1,7 @@
#include "mods/modmanager.h"
AUTOHOOK_INIT()
// clang-format off
AUTOHOOK_PROCADDRESS(BinkOpen, bink2w64.dll, BinkOpen,
void*, __fastcall, (const char* path, uint32_t flags))
// clang-format on
static void* (*__fastcall o_pBinkOpen)(const char* path, uint32_t flags) = nullptr;
static void* __fastcall h_BinkOpen(const char* path, uint32_t flags)
{
std::string filename(fs::path(path).filename().string());
spdlog::info("BinkOpen {}", filename);
@ -25,16 +21,20 @@ void*, __fastcall, (const char* path, uint32_t flags))
{
// create new path
fs::path binkPath(fileOwner->m_ModDirectory / "media" / filename);
return BinkOpen(binkPath.string().c_str(), flags);
return o_pBinkOpen(binkPath.string().c_str(), flags);
}
else
return BinkOpen(path, flags);
return o_pBinkOpen(path, flags);
}
ON_DLL_LOAD_CLIENT("bink2w64.dll", BinkRead, (CModule module))
{
o_pBinkOpen = module.GetExportedFunction("BinkOpen").RCast<decltype(o_pBinkOpen)>();
HookAttach(&(PVOID&)o_pBinkOpen, (PVOID)h_BinkOpen);
}
ON_DLL_LOAD_CLIENT("engine.dll", BinkVideo, (CModule module))
{
AUTOHOOK_DISPATCH()
// remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods
// note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it
module.Offset(0x459AD).NOP(6);