og-northstar-launcher/primedev/client/localchatwriter.h
Jack f5ab6fb5e8
Folder restructuring from primedev (#624)
Copies of over the primedev folder structure for easier cherry-picking of further changes

Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-27 01:32:01 +01:00

64 lines
1 KiB
C++

#pragma once
#include "core/math/color.h"
class vgui_BaseRichText;
class CHudChat
{
public:
static CHudChat** allHuds;
char unknown1[720];
Color m_sameTeamColor;
Color m_enemyTeamColor;
Color m_mainTextColor;
Color m_networkNameColor;
char unknown2[12];
int m_unknownContext;
char unknown3[8];
vgui_BaseRichText* m_richText;
CHudChat* next;
CHudChat* previous;
};
class LocalChatWriter
{
public:
enum Context
{
NetworkContext = 0,
GameContext = 1
};
enum SwatchColor
{
MainTextColor,
SameTeamNameColor,
EnemyTeamNameColor,
NetworkNameColor
};
explicit LocalChatWriter(Context context);
// Custom chat writing with ANSI escape codes
void Write(const char* str);
void WriteLine(const char* str);
// Low-level RichText access
void InsertChar(wchar_t ch);
void InsertText(const char* str);
void InsertText(const wchar_t* str);
void InsertColorChange(Color color);
void InsertSwatchColorChange(SwatchColor color);
private:
Context m_context;
const char* ApplyAnsiEscape(const char* escape);
void InsertDefaultFade();
};