og-northstar-launcher/primedev/engine/host.cpp
Jack f5ab6fb5e8
Folder restructuring from primedev (#624)
Copies of over the primedev folder structure for easier cherry-picking of further changes

Co-authored-by: F1F7Y <filip.bartos07@proton.me>
2023-12-27 01:32:01 +01:00

33 lines
1 KiB
C++

#include "core/convar/convar.h"
#include "mods/modmanager.h"
#include "util/printcommands.h"
#include "util/printmaps.h"
#include "shared/misccommands.h"
#include "r2engine.h"
#include "core/tier0.h"
AUTOHOOK_INIT()
// clang-format off
AUTOHOOK(Host_Init, engine.dll + 0x155EA0,
void, __fastcall, (bool bDedicated))
// clang-format on
{
spdlog::info("Host_Init()");
Host_Init(bDedicated);
FixupCvarFlags();
// need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific
InitialiseCommandPrint();
InitialiseMapsPrint();
// client/server autoexecs on necessary platforms
// dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start
if (bDedicated)
Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode);
else
Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", cmd_source_t::kCommandSrcCode);
}
ON_DLL_LOAD("engine.dll", Host_Init, (CModule module))
{
AUTOHOOK_DISPATCH()
}