mirror of
https://github.com/R2Northstar/NorthstarMods
synced 2026-08-25 12:29:17 -04:00
348 lines
11 KiB
Text
348 lines
11 KiB
Text
WeaponData
|
|
{
|
|
// General
|
|
"printname" "#WPN_PEACEKRABER"
|
|
"shortprintname" "#WPN_PEACEKRABER_SHORT"
|
|
"description" "#WPN_PEACEKRABER_DESC"
|
|
"longdesc" "#WPN_PEACEKRABER_LONGDESC"
|
|
"weaponClass" "human"
|
|
"weaponSubClass" "projectile_shotgun"
|
|
"body_type" "close_quarters"
|
|
"fire_mode" "semi-auto"
|
|
"pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
|
|
"pickup_press_prompt" "[USE] [WEAPONNAME]"
|
|
"aimassist_adspull_weaponclass" "broad"
|
|
"minimap_reveal_distance" "32000"
|
|
"leveled_pickup" "0"
|
|
|
|
"viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl"
|
|
"playermodel" "models/weapons/at_rifle/w_at_rifle.mdl"
|
|
|
|
"OnWeaponActivate" "OnWeaponActivate_peacekraber"
|
|
"OnWeaponDeactivate" "OnWeaponDeactivate_peacekraber"
|
|
"OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_peacekraber"
|
|
"OnWeaponOwnerChanged" "OnWeaponOwnerChanged_weapon_peacekraber"
|
|
"OnWeaponChargeLevelIncreased" "OnWeaponChargeLevelIncreased_titanweapon_sniper"
|
|
"OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_peacekraber"
|
|
|
|
"projectilemodel" "models/dev/empty_model.mdl"
|
|
"tracer_effect" "weapon_tracers_shotgun"
|
|
"impact_effect_table" "inc_bullet"
|
|
"projectile_trail_effect_0" "P_plasma_proj_MD"
|
|
"vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP"
|
|
"vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun"
|
|
"vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall"
|
|
"vortex_absorb_sound_1P_VS_3P" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P"
|
|
|
|
// Menu
|
|
"menu_category" "special"
|
|
"menu_anim_class" "medium"
|
|
"stat_damage" "98"
|
|
"stat_range" "15"
|
|
"stat_accuracy" "15"
|
|
"stat_rof" "20"
|
|
|
|
"ammo_display" "bar"
|
|
"impulse_force" "10000"
|
|
|
|
"impact_effect_table" "titan_shotgun_bullet"
|
|
|
|
"charge_time" "1.5"
|
|
"charge_levels" "3"
|
|
"charge_cooldown_time" "1.5"
|
|
"charge_cooldown_delay" "1.25"
|
|
"charge_is_triggered_by_ADS" "1"
|
|
"charge_end_forces_fire" "0"
|
|
"charge_sound_1p" "Weapon_Titan_Sniper_WindUp"
|
|
"charge_sound_stop_when_full" "1"
|
|
"charge_sound_seek_to_charge_fraction" "1"
|
|
"charge_full_sound_1p" "Weapon_Titan_Sniper_SustainLoop"
|
|
"charge_drain_sound_1p" "Weapon_Titan_Sniper_WindDown"
|
|
"charge_drain_sound_stop_when_empty" "1"
|
|
"charge_drain_sound_seek_to_charge_fraction" "1"
|
|
"charge_remain_full_when_fired" "0"
|
|
// Spread
|
|
"spread_stand_hip" "0"
|
|
"spread_stand_hip_run" "0"
|
|
"spread_stand_hip_sprint" "0"
|
|
"spread_stand_ads" "0"
|
|
"spread_crouch_hip" "0"
|
|
"spread_crouch_ads" "0"
|
|
"spread_air_hip" "0"
|
|
"spread_air_ads" "0"
|
|
|
|
// Damage - When Used by Players
|
|
"damage_type" "bullet"
|
|
"damage_near_distance" "500"
|
|
"damage_far_distance" "1000"
|
|
"damage_near_value" "15"
|
|
"damage_far_value" "15"
|
|
"damage_near_value_titanarmor" "40"
|
|
"damage_far_value_titanarmor" "30"
|
|
|
|
// Ammo
|
|
"ammo_stockpile_max" "20"
|
|
"ammo_no_remove_from_stockpile" "1"
|
|
"ammo_default_total" "25"
|
|
"ammo_clip_size" "5"
|
|
"ammo_size_segmented_reload" "5"
|
|
"ammo_display_as_clips" "0"
|
|
"reload_is_segmented" "0"
|
|
|
|
"reload_time" "2.5"
|
|
"reload_time_late1" "2.2"
|
|
"reload_time_late2" "0"
|
|
"reloadempty_time" "3.5"
|
|
"reloadempty_time_late1" "2.5"
|
|
"reloadempty_time_late2" "1.7"
|
|
"reloadempty_time_late2" "1.1"
|
|
"rechamber_time" "0.924"
|
|
"viewmodel_offset_ads" "0 0 0"
|
|
|
|
|
|
"vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP"
|
|
"vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm"
|
|
"vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
|
|
"vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
|
|
|
|
"sound_dryfire" "shotgun_dryfire"
|
|
"fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P"
|
|
"fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P"
|
|
"fire_sound_1_npc" "Weapon_Leadwall_Fire_3P"
|
|
"sound_zoom_in" "Weapon_EVA8_ADS_In"
|
|
"sound_zoom_out" "Weapon_EVA8_ADS_Out"
|
|
|
|
"fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
|
|
"fx_shell_eject_world" "wpn_shelleject_shotshell"
|
|
"fx_shell_eject_attach" "shell"
|
|
|
|
"fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp"
|
|
"fx_muzzle_flash_world" "wpn_muzzleflash_40mm"
|
|
"fx_muzzle_flash_attach" "muzzle_flash"
|
|
|
|
"critical_hit_damage_scale" "1.3"
|
|
"critical_hit" "1"
|
|
"projectile_inherit_owner_velocity_scale" "0.2"
|
|
|
|
"bolt_hitsize" "0.5"
|
|
"bolt_hitsize_grow1_time" "0.075"
|
|
"bolt_hitsize_grow1_size" "4.0"
|
|
"bolt_hitsize_grow2_time" "0.075"
|
|
"bolt_hitsize_grow2_size" "4.0"
|
|
"bolt_hitsize_growfinal_lerptime" "0.18"
|
|
"bolt_hitsize_growfinal_size" "6.0"
|
|
"bolt_bounce_frac" "1.0"
|
|
"titanarmor_critical_hit_required" "1"
|
|
"critical_hit" "1"
|
|
|
|
"bolt_gravity_enabled" "1"
|
|
|
|
// Behavior
|
|
"fire_rate" "4.0"
|
|
"zoom_time_in" "0.2"
|
|
"zoom_time_out" "0.2"
|
|
"zoom_fov" "50"
|
|
"holster_time" "0.5"
|
|
"deploy_time" "0.8"
|
|
"lower_time" "0.25"
|
|
"raise_time" "0.3"
|
|
"vortex_refire_behavior" "bullet"
|
|
"allow_empty_fire" "0"
|
|
"reload_enabled" "1"
|
|
"allow_empty_click" "1"
|
|
"empty_reload_only" "0"
|
|
"trigger_snipercam" "0"
|
|
"allow_headshots" "0"
|
|
"primary_fire_does_not_block_sprint" "1"
|
|
"ads_move_speed_scale" "0.5"
|
|
"aimassist_disable_hipfire" "0"
|
|
"aimassist_disable_ads" "0"
|
|
"aimassist_disable_hipfire_titansonly" "1"
|
|
"aimassist_disable_ads_titansonly" "1"
|
|
|
|
"ammo_suck_behavior" "primary_weapons"
|
|
|
|
// View Kick
|
|
"viewkick_spring" "shotgun"
|
|
|
|
"viewkick_pitch_base" "-2.25"
|
|
"viewkick_pitch_random" "1"
|
|
"viewkick_pitch_softScale" "0.4"
|
|
"viewkick_pitch_hardScale" "2.0"
|
|
|
|
"viewkick_yaw_base" "-0.95"
|
|
"viewkick_yaw_random" "0.5"
|
|
"viewkick_yaw_softScale" "0.5"
|
|
"viewkick_yaw_hardScale" "2.0"
|
|
|
|
"viewkick_roll_base" "0"
|
|
"viewkick_roll_randomMin" "0.6"
|
|
"viewkick_roll_randomMax" "0.8"
|
|
"viewkick_roll_softScale" "0.2"
|
|
"viewkick_roll_hardScale" "2.75"
|
|
|
|
"viewkick_hipfire_weaponFraction" "0.1"
|
|
"viewkick_hipfire_weaponFraction_vmScale" "0.0"
|
|
"viewkick_ads_weaponFraction" "1.0"
|
|
"viewkick_ads_weaponFraction_vmScale" "0.15"
|
|
|
|
"viewkick_perm_pitch_base" "0"
|
|
"viewkick_perm_pitch_random" "0.0"
|
|
|
|
//
|
|
"viewmodel_shake_forward" "0.5"
|
|
"viewmodel_shake_up" "0.2"
|
|
"viewmodel_shake_right" "0.0"
|
|
|
|
// Bob
|
|
//"bob_cycle_time" "0.45"
|
|
//"bob_vert_dist" "0.1"
|
|
//"bob_horz_dist" "0.1"
|
|
//"bob_max_speed" "150"
|
|
//"bob_pitch" "0.75"
|
|
//"bob_yaw" "0.5"
|
|
//"bob_roll" "-0.75"
|
|
|
|
|
|
// Rumble
|
|
"fire_rumble" "pilot_singleshot_strong_fire"
|
|
|
|
// Sway
|
|
"sway_rotate_attach" "SWAY_ROTATE"
|
|
"sway_min_x" "-0.5"
|
|
"sway_min_y" "-0.4"
|
|
"sway_min_z" "-0.6"
|
|
"sway_max_x" "0.5"
|
|
"sway_max_y" "0.4"
|
|
"sway_max_z" "0.6"
|
|
"sway_min_pitch" "-3"
|
|
"sway_min_yaw" "-2.5"
|
|
"sway_min_roll" "-4"
|
|
"sway_max_pitch" "3"
|
|
"sway_max_yaw" "2.5"
|
|
"sway_max_roll" "4"
|
|
"sway_translate_gain" "2.5"
|
|
"sway_rotate_gain" "7"
|
|
"sway_move_forward_translate_x" "-0.1"
|
|
"sway_move_forward_translate_z" "-0.5"
|
|
"sway_move_back_translate_x" "0.2"
|
|
"sway_move_back_translate_z" "-0.2"
|
|
"sway_move_left_translate_y" "-1"
|
|
"sway_move_left_translate_z" "-0.5"
|
|
"sway_move_left_rotate_roll" "-4"
|
|
"sway_move_right_translate_y" "1"
|
|
"sway_move_right_translate_z" "-0.5"
|
|
"sway_move_right_rotate_roll" "4"
|
|
"sway_move_up_translate_z" "-1"
|
|
"sway_move_down_translate_z" "1"
|
|
"sway_turn_left_rotate_yaw" "1"
|
|
"sway_turn_right_rotate_yaw" "-1"
|
|
|
|
"sway_turn_left_translate_y" "-.2"
|
|
"sway_turn_right_translate_y" ".2"
|
|
"sway_turn_up_translate_z" "-.2"
|
|
"sway_turn_down_translate_z" ".2"
|
|
"sway_turn_up_translate_x" "-.1"
|
|
"sway_turn_down_translate_x" ".1"
|
|
|
|
"sway_turn_left_rotate_roll" "-4"
|
|
"sway_turn_right_rotate_roll" "4"
|
|
"sway_turn_up_rotate_pitch" "-3"
|
|
"sway_turn_down_rotate_pitch" "3"
|
|
"sway_turn_up_rotate_roll" "0.8"
|
|
"sway_turn_down_rotate_roll" "-0.8"
|
|
|
|
// Zoomed Sway
|
|
"sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
|
|
"sway_rotate_attach_blend_time_zoomed" "0.2"
|
|
"sway_rotate_gain_zoomed" "5"
|
|
|
|
"sway_min_yaw_zoomed" "-0.04"
|
|
"sway_max_yaw_zoomed" "0.04"
|
|
"sway_turn_left_rotate_yaw_zoomed" "-0.085"
|
|
"sway_turn_right_rotate_yaw_zoomed" "0.085"
|
|
|
|
"sway_min_roll_zoomed" "-1"
|
|
"sway_max_roll_zoomed" "1"
|
|
"sway_turn_left_rotate_roll_zoomed" "-1"
|
|
"sway_turn_right_rotate_roll_zoomed" "1"
|
|
|
|
"sway_move_right_rotate_roll_zoomed" "0.2"
|
|
"sway_move_left_rotate_roll_zoomed" "-0.2"
|
|
|
|
"sway_min_pitch_zoomed" "-0.01"
|
|
"sway_max_pitch_zoomed" "0.01"
|
|
"sway_turn_up_rotate_pitch_zoomed" "0.09"
|
|
"sway_turn_down_rotate_pitch_zoomed" "-0.09"
|
|
|
|
// NPC
|
|
"proficiency_poor_spreadscale" "7.0"
|
|
"proficiency_average_spreadscale" "5.0"
|
|
"proficiency_good_spreadscale" "3.33333"
|
|
"proficiency_very_good_spreadscale" "3.66667"
|
|
|
|
"npc_min_range" "0"
|
|
"npc_max_range" "1250"
|
|
|
|
"npc_min_burst" "1"
|
|
"npc_max_burst" "1"
|
|
"npc_rest_time_between_bursts_min" "1.25"
|
|
"npc_rest_time_between_bursts_max" "1.75"
|
|
|
|
// WeaponED Unhandled Key/Values and custom script Key/Values
|
|
"bob_tilt_angle" "0.5"
|
|
"sway_turn_angle_factor" "-0.5"
|
|
"sway_turn_origin_factor" "0"
|
|
"sway_turn_angle_factor_zoomed" "0"
|
|
"sway_turn_origin_factor_zoomed" "0.05"
|
|
"sway_move_angle_factor" "0.15"
|
|
"sway_move_origin_factor" "0.15"
|
|
"sway_move_angle_factor_zoomed" "0"
|
|
"sway_move_origin_factor_zoomed" "0.03"
|
|
"sway_gain" "10.0"
|
|
"deployfirst_time" "1.0"
|
|
"deploycatch_time" "1.33"
|
|
"sprintcycle_time" ".55"
|
|
"sprint_fractional_anims" "0"
|
|
|
|
"projectile_lifetime" "0.5"
|
|
"projectile_damage_reduction_per_bounce" "0.0"
|
|
"projectile_damages_owner" "0"
|
|
|
|
// Crosshair
|
|
"red_crosshair_range" "300"
|
|
active_crosshair_count "0"
|
|
|
|
"ui6_enable" "1"
|
|
UiData6
|
|
{
|
|
"ui" "ui/b3wing_ammo_counter"
|
|
"mesh" "models/weapons/attachments/sniper_scope_rui_upper"
|
|
Args
|
|
{
|
|
ammo weapon_ammo
|
|
clipSize weapon_clipSize
|
|
clipCount weapon_stockpileClipCount
|
|
}
|
|
}
|
|
RUI_CrosshairData
|
|
{
|
|
DefaultArgs
|
|
{
|
|
adjustedSpread weapon_spread
|
|
isSprinting player_is_sprinting
|
|
isReloading weapon_is_reloading
|
|
teamColor crosshair_team_color
|
|
isAmped weapon_is_amped
|
|
chargeFrac player_chargeFrac
|
|
crosshairMovementX weapon_is_reloading
|
|
crosshairMovementY weapon_is_reloading
|
|
}
|
|
|
|
Crosshair_2
|
|
{
|
|
"ui" "ui/crosshair_lstar"
|
|
"base_spread" "4"
|
|
}
|
|
}
|
|
}
|