endless-r0ad
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3440c76f3a
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Add sv_respawnbarrels to allow respawning le barrels
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2026-06-19 13:24:52 -04:00 |
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Mia McMahill
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495432c0fc
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Use P_IsVoodooDoll for clarity
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2026-04-27 17:17:05 -05:00 |
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Mia McMahill
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b893331874
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Set prevangle in AActor::RunThink for all non-player things, including voodoo dolls
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2026-04-27 15:02:49 -05:00 |
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Jim Thoenen
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a4a5ea35c5
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Remove unnecessary subsector->sector checks - sector is guaranteed non-null; a little cleanup
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2026-03-17 02:44:31 -05:00 |
|
Jim Thoenen
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fbab8ce84c
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First pass addressing peer review comments
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2026-03-17 02:44:31 -05:00 |
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Jim Thoenen
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98c14ccfea
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Add a bunch of subsector null checks
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2026-03-17 02:44:31 -05:00 |
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Mia McMahill
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96e3dbed51
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Fix botched merge
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2026-02-16 11:07:19 -06:00 |
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Mia McMahill
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951f741ea9
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Merge branch 'stable' into bugfix/two-sided-crash
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2026-02-16 10:56:14 -06:00 |
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Mia McMahill
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b89df36e7b
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Make sure musinfo things are spawned in multiplayer
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2026-02-16 09:46:11 -06:00 |
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Mia McMahill
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4d25130d56
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Remove DWORD/SDWORD
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2026-02-15 06:12:30 -06:00 |
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Mia McMahill
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9374e45afd
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A lot more P_Setup cleanup
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2026-02-15 06:12:30 -06:00 |
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Mia McMahill
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adb772cc36
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Make item respawns unlimited instead of capped at 128 like vanilla
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2026-02-09 06:56:28 -06:00 |
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Mia McMahill
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fc2e2945b7
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Spawn avatars with a z of ONFLOORZ, just like players
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2026-02-01 19:56:32 -06:00 |
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Mia McMahill
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4e41e7903d
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And it finally compiles after way more ptr to ref changes
|
2026-01-29 17:11:41 -06:00 |
|
Mia McMahill
|
f4c48d4a9a
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Address Wreorder warning in AActor copy constructor
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2026-01-17 11:31:39 -06:00 |
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Mia McMahill
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b8a2a1c2f3
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Raise state cycle limit to 512
|
2026-01-17 11:28:22 -06:00 |
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electricbrass
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5ede102bf1
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upversion to version 12.1.0
|
2026-01-05 01:52:47 +00:00 |
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Mia McMahill
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1449da6049
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Fix transparencies that got set to 0 with dsdhacked
|
2026-01-01 22:35:09 -06:00 |
|
bcahue
|
79e4e2791c
|
fix potential deref
|
2025-12-28 00:55:13 -05:00 |
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Mia McMahill
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c69e513b8e
|
Merge branch 'stable' into lotsa-consts
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2025-12-26 01:48:53 -05:00 |
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bcahue
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8d618735b6
|
merge up with current protobreak
|
2025-12-11 02:50:05 -05:00 |
|
Mia McMahill
|
218ceb153d
|
Add a bunch more consts
|
2025-12-08 01:43:03 -06:00 |
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Mia McMahill
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68413aac39
|
Make arguments to lots of server protocol and sound functions const
|
2025-12-08 00:49:29 -06:00 |
|
Mike Lightner
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6fb43358f6
|
Merge pull request #1462 from odamex/bugfix/teleport-9999
[BUGFIX] Spawn sector action things on client as well as server
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2025-12-04 15:32:28 -06:00 |
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Mia McMahill
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c874e84618
|
Merge pull request #1466 from odamex/friendly-hearts-cleanup
Clean up friendly effects code a bit
|
2025-12-04 13:47:27 -05:00 |
|
Mia McMahill
|
9f22cbedcf
|
Merge pull request #1458 from odamex/bugfix/mbf-wall-collision
[BUGFIX] Momentum continues to accumulate when walls blocking movement
|
2025-12-04 13:47:10 -05:00 |
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Mia McMahill
|
2e73e01b0f
|
Clean up giving friendly effect so its less scattered all over. Add sentience check so that things like friendly pillars dont have hearts
|
2025-12-04 10:06:04 -06:00 |
|
Mia McMahill
|
fda8904b30
|
Make sure to set info for mt_fountain
|
2025-12-04 00:57:19 -06:00 |
|
Mia McMahill
|
17c2633155
|
Always add dehacked ednums to spawn map, make particle ednum conflicts go in favor of dehacked instead of fountains
|
2025-12-03 23:36:53 -06:00 |
|
Mia McMahill
|
f553d26e2b
|
Spawn sector action things on client as well as server
|
2025-12-03 19:29:51 -06:00 |
|
Mia McMahill
|
25e255d19b
|
Make sure to zero things' momentum when hitting a wall in mbf compat modes
|
2025-12-03 13:25:08 -06:00 |
|
Mia McMahill
|
9f203c011f
|
Rename OF_MassDestruction to OF_Destroyed to better reflect what it does
|
2025-11-17 11:59:23 -06:00 |
|
Mia McMahill
|
6553006731
|
Fix all multiplayer only things being treated as dormant
|
2025-11-01 17:26:45 -05:00 |
|
Mia McMahill
|
f03649a5bc
|
Merge branch 'stable' into protobreak
|
2025-10-22 16:24:12 -05:00 |
|
bcahue
|
9012a87785
|
fix some merge things
|
2025-10-09 23:14:01 -04:00 |
|
bcahue
|
162e6c3599
|
merge up
|
2025-10-09 22:54:29 -04:00 |
|
Mia McMahill
|
837da0a5c3
|
Merge branch 'stable' into musinfo
|
2025-10-07 16:05:27 -05:00 |
|
Mia McMahill
|
a04783c707
|
No more memsetting structs
|
2025-09-23 19:30:09 -05:00 |
|
Mia McMahill
|
be69cad38b
|
Get a bunch of the printfs in common, enable compile time format string checking for printfmt functions
|
2025-09-23 19:30:09 -05:00 |
|
Mia McMahill
|
243b0c514b
|
Address a bunch of Printf deprecation warnings
|
2025-09-23 19:30:09 -05:00 |
|
bcahue
|
4ffd9101f3
|
merge up
|
2025-09-05 01:49:46 -04:00 |
|
Mia McMahill
|
46e05c2003
|
Merge branch 'stable' into musinfo
|
2025-08-19 00:10:10 -05:00 |
|
Mia McMahill
|
e54347202c
|
Merge branch 'protobreak' into dsdhacked-rewrite
|
2025-08-10 23:25:05 -05:00 |
|
Mia McMahill
|
a8b3355068
|
Merge branch 'stable' into protobreak
|
2025-08-10 23:21:33 -05:00 |
|
Mia McMahill
|
776b4c5c9b
|
Bump infinite state cycle detection limit to 128 (SD21 has a cycle greater than 64).
Also fix the error message to not crash when an unnamed mobj causes a cycle
|
2025-08-10 18:35:09 -05:00 |
|
Mia McMahill
|
d4a7efb114
|
If a specific type is specified, search mobjinfo, not the spawn map in P_SpawnMapThing.
This matches pre-DSDHacked behavior and fixes spawning of things such as ambient sound sources
|
2025-07-26 12:53:14 -05:00 |
|
Mia McMahill
|
97274aed22
|
Add co_mbfphys cvar to enable mbf's movement code.
This is needed for proper compatibility with complevel 11 and 21 wads
|
2025-07-26 02:05:36 -05:00 |
|
Mia McMahill
|
0008ec13ff
|
Merge branch 'protobreak' into dsdhacked-rewrite
|
2025-07-26 01:48:15 -05:00 |
|
Mia McMahill
|
433e07c667
|
Merge branch 'protobreak' into feature/friendly-enemy
|
2025-07-25 23:33:46 -05:00 |
|
Mia McMahill
|
6d2978885f
|
Use int32_t in a couple more spots instead of mobjtype_t
|
2025-07-24 17:20:10 -05:00 |
|