mirror of
https://github.com/odamex/odamex
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160 lines
3.8 KiB
C++
160 lines
3.8 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id$
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//
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// Copyright (C) 1998-2006 by Randy Heit (ZDoom).
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// Copyright (C) 2006-2026 by The Odamex Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// DESCRIPTION:
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// Argument processing (?)
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//
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//-----------------------------------------------------------------------------
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#pragma once
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#include "dobject.h"
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#include <optional>
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#include <functional>
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void C_ExecCmdLineParams (bool onlyset, bool onlylogfile);
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// add commands to the console as if they were typed in
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// for map changing, etc
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void AddCommandString(const std::string &cmd, uint32_t key = 0);
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struct parse_string_result_t
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{
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std::optional<std::string> token;
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std::string_view rest;
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operator bool() const
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{
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return token.has_value();
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}
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};
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// parse a command string
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std::function<parse_string_result_t()> ParseString(std::string_view data, bool expandVars);
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// combine many arguments into one valid argument.
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std::string C_ArgCombine(size_t argc, const char **argv);
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std::string BuildString (size_t argc, std::vector<std::string> args);
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// quote a string
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std::string C_QuoteString(const std::string &argstr);
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// escape a list of wads
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std::string C_EscapeWadList(const std::vector<std::string> wadlist);
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class DConsoleCommand : public DObject
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{
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DECLARE_CLASS (DConsoleCommand, DObject)
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public:
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DConsoleCommand (const char *name);
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~DConsoleCommand () override;
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virtual void Run (uint32_t key = 0) = 0;
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virtual bool IsAlias () { return false; }
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void PrintCommand () { PrintFmt(PRINT_HIGH, "{}\n", m_Name); }
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std::string m_Name;
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protected:
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DConsoleCommand ();
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AActor *m_Instigator;
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size_t argc;
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char **argv;
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const char *args;
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friend void C_DoCommand(std::string_view cmd, uint32_t key);
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};
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#define BEGIN_COMMAND(n) \
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class Cmd_##n : public DConsoleCommand { \
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public: \
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Cmd_##n () : DConsoleCommand (#n) {} \
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Cmd_##n (const char *name) : DConsoleCommand (name) {} \
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void Run ([[maybe_unused]] uint32_t key) override
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#define END_COMMAND(n) }; \
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namespace { Cmd_##n Cmd_instance##n; }
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class DConsoleAlias : public DConsoleCommand
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{
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DECLARE_CLASS (DConsoleAlias, DConsoleCommand)
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bool state_lock;
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public:
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DConsoleAlias (const char *name, const char *command);
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~DConsoleAlias () override;
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void Run (uint32_t key = 0) override;
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bool IsAlias () override { return true; }
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void PrintAlias () { PrintFmt(PRINT_HIGH, "{} : {}\n", m_Name, m_Command); }
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void Archive (FILE *f);
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// Write out alias commands to a file for all current aliases.
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static void C_ArchiveAliases (FILE *f);
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// Destroy all aliases (used on shutdown)
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static void DestroyAll();
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protected:
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std::string m_Command;
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std::string m_CommandParam;
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};
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// Actions
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enum {
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ACTION_MLOOK = 0,
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ACTION_KLOOK,
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ACTION_USE,
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ACTION_ATTACK,
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ACTION_SPEED,
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ACTION_MOVERIGHT,
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ACTION_MOVELEFT,
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ACTION_STRAFE,
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ACTION_LOOKDOWN,
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ACTION_LOOKUP,
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ACTION_BACK,
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ACTION_FORWARD,
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ACTION_RIGHT,
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ACTION_LEFT,
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ACTION_MOVEDOWN,
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ACTION_MOVEUP,
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ACTION_JUMP,
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ACTION_SHOWSCORES,
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// Joystick actions
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ACTION_FASTTURN,
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// Automap actions
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ACTION_AUTOMAP_PANUP,
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ACTION_AUTOMAP_PANLEFT,
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ACTION_AUTOMAP_PANDOWN,
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ACTION_AUTOMAP_PANRIGHT,
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ACTION_AUTOMAP_ZOOMIN,
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ACTION_AUTOMAP_ZOOMOUT,
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// NUM
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NUM_ACTIONS
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};
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extern byte Actions[NUM_ACTIONS];
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struct ActionBits
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{
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unsigned int key;
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int index;
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char name[12];
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};
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extern unsigned int MakeKey (const char *s);
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